Physically Based Auto Depth of Field
Empower your Unity projects with real-time, physically-based autofocus across Scriptable Render Pipelines.

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- Category:
- Tools › Camera
- Developer:
- HIBIKI entertainment
- Price:
- $33.90
- Favorites:
- 60
- Supported Unity Versions:
- 2019.4.0 or higher
- Current Version:
- 1.3.5
- Download Size:
- 5.71 MB
- Last Update:
- May 2, 2024
- Description:
- This package allows you to add real-time, physically-based autofocus to your Unity projects, empowering you to create more engaging and immersive experiences. It supports compatibility across various Unity versions, including 2022, 2023, and legacy versions 2019, 2020, and 2021.
Key features include an intuitive design, flexible workflows, scalable volume integration, non-destructive workflows, and seamless integration with Cinemachine. You can choose from fully or semi-automatic modes, blend and override with volumes, and enhance with Cinemachine. The package also allows you to craft reusable states by building presets.
The technical details include:
* Tag support
* Simple Focus mode
* HDRP support
* URP support (bokeh mode)
* Draws from HDRP/URP HD Camera for clean data
* Base system: Collider
* Enhanced system: Volume
* Lightweight - Low CPU utilization (<0.1%)
Note that the current asset version will work with Unity 6 but is due a support update, and Cinemachine 3 is not currently supported in Unity 6. - Technical Details:
- Tag support
Simple Focus mode
HDRP support
URP support (bokeh mode)
Draws from HDRP/URP HD Camera for clean data
Base system: Collider
Enhanced system: Volume
Lightweight - Low CPU utilization (<0.1%)
* The current asset version will work with Unity 6 but is due a support update.
* Cinemachine 3 currently not supported in Unity 6 - Continue »