Particle Water Shader Pro - HDRP
A Unity shader plugin that renders particle data into a smooth liquid surface, ideal for simulation systems using particles as simulation units.

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- Category:
- Vfx › Shaders › Fullscreen-camera-effects
- Developer:
- FangLiu Dong
- Price:
- $40
- Rating:
- Favorites:
- 1
- Supported Unity Versions:
- 6000.0.38 or higher
- Current Version:
- 1.0
- Download Size:
- 21.20 MB
- Last Update:
- Feb 25, 2025
- Description:
- This is a Unity shader plugin, not a fluid physics simulation plugin. It is used to render particle data into a smooth liquid surface. Ideal for rendering simulation systems that use particles as simulation units. This version is specially made based on Unity6's Rendergraph system, which has great improvements over the prior version. The prior version still works with good flexibility and extension, but with poor visual quality and performance compared to this one. The plugin requires the High-Definition Render Pipeline and has rich demos and documentation, an open particle data input interface, and much higher performance. It also has lower bandwidth requirements, higher resolution and finer surface, and a unified rendering shader with per-object visual parameters.
- Technical Details:
- Rich Demos and Documentation, Open Particle Data Input Interface, Much Higher performance, Lower bandwidth requirements, Higher resolution and finer surface, No param tuning on surface smoothing anymore, Unified rendering shader with per-object visual parameters, Support blending between transparent and non-transparent rendering, DebugVisualize functionality to help debug parameter effects.
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