Parallax | Dynamic Foreground/Background Framework
Simplifies 2D parallax setup with customizable layer depth, speed, and sorting order for vertical or horizontal scrolling support.

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- Category:
- Tools › Sprite-management
- Developer:
- Golem Kin Games
- Price:
- $7.99
- Favorites:
- 5
- Supported Unity Versions:
- 2022.3.35 or higher
- Current Version:
- 1.0
- Download Size:
- 45.00 MB
- Last Update:
- Nov 13, 2024
- Description:
- This package is designed for developers who want to create dynamic 2D parallax effects with ease. It enhances the Unity Inspector for the DirectionalParallaxController component, simplifying the setup and management of multi-layered backgrounds. The editor allows you to configure each layer's Transform, parallax intensity, Z Position, and Sorting Order for layered depth and render order. It also features a Vertical Parallax toggle for easy switching between horizontal and vertical scrolling effects.
Key Features:
* Layer Management: Easily add, remove, and reorder layers for an organized workflow.
* Vertical and Horizontal Parallax Modes: Quickly toggle between vertical and horizontal parallax scrolling for diverse game environments.
* Flexible Customization: Each layer's Transform, parallax speed, Z-depth, and sorting can be customized independently.
Common Use Cases:
* Platformers and Side-Scrollers: Simulate depth in side-scrolling games with horizontal parallax scrolling.
* Infinite Runners: Set up horizontally scrolling layers that loop infinitely for a smooth, endless background.
* Top-Down Games: Create scrolling layers that simulate a layered environment with vertical parallax.
* Cinematic Cutscenes: Adjust background layers for storytelling scenes, adding depth to 2D cutscenes. - Technical Details:
- Key Features:
* Layer Management: Easily add, remove, and reorder layers for an organized workflow.
* Vertical and Horizontal Parallax Modes: Quickly toggle between vertical and horizontal parallax scrolling for diverse game environments.
* Flexible Customization: Each layer's Transform, parallax speed, Z-depth, and sorting can be customized independently.
Common Use Cases:
* Platformers and Side-Scrollers: Simulate depth in side-scrolling games with horizontal parallax scrolling.
* Infinite Runners: Set up horizontally scrolling layers that loop infinitely for a smooth, endless background.
* Top-Down Games: Create scrolling layers that simulate a layered environment with vertical parallax.
* Cinematic Cutscenes: Adjust background layers for storytelling scenes, adding depth to 2D cutscenes. - Continue »