Overlay Filters 2D - Layered Post Processing Shaders
Post-processing applied via Sprites, UI Images or Particles. Simply assign the shader and drag the sprite wherever you want.

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- Category:
- Vfx › Shaders › Fullscreen-camera-effects
- Developer:
- Ekincan Tas
- Price:
- $15
- Rating:
- Favorites:
- 207
- Supported Unity Versions:
- 2018.4.0 or higher
- Current Version:
- 3.2
- Download Size:
- 7.62 MB
- Last Update:
- Sep 14, 2021
- Description:
Compatibility:
- Created specifically for 2D Games.
- Does not support URP or HDRP.
✨ New in 3.0 ✨
- Added Water Reflection effect (reflects pixels on screen).
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⭐ Features ⭐
- 23 Post-Processing Effects
- Several Presets and Examples
- Highly Customizable
- Very Versatile
- Effects can be Combined
- Overlays can be Stacked
- Sorting Order Matters
- Compatible with Amplify Shader Editor
✅ Example Use Cases ✅
- Create fullscreen post-process effects.
- Blur the background layers of your 2D game.
- Create post-processing particles.
- Spread post-process effects from a source position.
- Apply post-process effects through UI Images.
- Blur everything behind a specific UI Menu.
- Create a 2D water surface (reflects pixels on screen).
- And many more...
❓ Need Support ❓
Email ➞ ekincantascontact@gmail.com
Discord ➞ Click Here
Documentation ➞ Click Here
Performance:
In most cases there will be zero performance cost.
2D games are very cpu-bottlenecked and this asset only uses the gpu.
Don't overuse this asset on lower-end mobile though.
Using the new groups feature drastically reduces gpu usage.
Requirements:
- Unity 2019.4 (or higher)
- Standard Render Pipeline
- Technical Details:
Combinable Shaders:
- Gaussian Blur
- Directional Blur
- Zoom Blur
- Sharpen
- Ripple
- Split Tone
- Single Tone
- Distort
- Reflect
- Rainbow
- Snap Distort
- Outline
- Glitch
- Static Noise
- Pixelate
- Negative
- Light
- Brightness
- Contrast
- Saturation
- Hue
- Limit Colors
Presets:
- Screen
- Painting
- Game Boy
- Rage
- Underwater
- Poison
- Drunk
- Neon
- Fancy Glitch
- Continue »