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Optimizing Collisions with Burst and Neon Intrinsics

Optimizing Collisions with Burst and Neon Intrinsics Asset Image * This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost. FREE
Category:
EssentialsTutorial-projects
Developer:
Arm®
Price:
FREE
Favorites:
59
Supported Unity Versions:
2020.3.8 or higher
Current Version:
1.0
Download Size:
82.11 KB
Last Update:
Jul 9, 2021
Description:
Demonstration project showing how to use Burst and Neon intrinsics to speed up your game on Android.

The scene can be run as standard code, Burst code or Burst Neon code, and displays the time calculating the physics collisions. Further information can be found in the ScriptDocumentation.rtf included

Please review scripts and use the knowledge to optimize your game!

Arm will shortly be releasing a guide to go alongside this demonstration scene, giving more Burst Neon tips. It will be available from the Arm Neon landing page.

Example scene uses URP, as recommended for mobile.



Requires Burst 1.5.
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