Easy Asset Search

Oodles Engine - Physics Gameplay

Create dynamic physical game worlds with interactive characters and scenes using Oodles Engine.
Oodles Engine - Physics Gameplay Asset Image Create dynamic physical game worlds with interactive characters and scenes using Oodles Engine.

* This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost.
$40
Category:
TemplatesSystems
Developer:
TechFusion Studios
Price:
$40
Favorites:
53
Supported Unity Versions:
2021.3.15 or higher
Current Version:
1.0
Download Size:
10.36 MB
Last Update:
May 20, 2024
Description:
Oodles Engine is a feature-rich library for creating physics-based games. It includes a control system for physical characters and tools for customizing these characters. The engine supports desktop, mobile, and WebGL platforms.

The package includes:

* Active Ragdoll Character Controller: Implements physics-based movement with actions such as running, jumping, attacking, and picking up objects.
* Physics Character Creation Tools: Transform humanoid character models into physical characters, allowing customization of their appearance.
* Enemy AI: Engaging and simple AI that can interact and fight with players.
* Interactive Physics Objects: Features objects that can be manipulated, such as liftable items or weapons like clubs.

All source code is included, but multiple model assets are not included. To run on the Built-in Render Pipeline or the High Definition Render Pipeline, you need to manually replace the material files.

Asset uses:

* fluid-behavior-tree under MIT License
* EventBetter under MIT License
* See Third-Party Notices.txt file in package for details.

Dive into a world of physics-driven gameplay and endless creative possibilities with Oodles Engine.
Technical Details:
Key features include:

* Active Ragdoll Physics: Drive character animations with active ragdolls, enhancing realism in combat and interactions.
* Unity Built-in PhysX: Utilize Unity's robust physics engine as the foundation for the game's physical interactions.
* Full Source Code: Access and modify the source code to tailor the package to your specific project requirements.
* Supports a range of platforms, including desktop, mobile, and WebGL.
Continue »

Similar Packages