Oceanis 2024 Pro URP Water Framework
Oceanis 2024 Pro URP Water Framework is a new water system for URP from ARTnGame productions, made from ground up for maximum visual quality, supporting Unity 2022 and Unity 6 URP Render Graph in Beta.

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- Category:
- Tools › Particles-effects
- Developer:
- ARTnGAME
- Price:
- $90
- Rating:
- Favorites:
- 89
- Supported Unity Versions:
- 2022.3.18 or higher
- Current Version:
- 2.1.1
- Download Size:
- 403.59 MB
- Last Update:
- Jan 31, 2025
- Description:
- Oceanis 2024 URP Pro is a new water framework for URP from ARTnGame productions. The system is made from ground up for URP for maximum visual quality and supports Unity 2022 and Unity 6 URP Render Graph in Beta. It features a dynamic water ripples and caustics module, new water air separation line mode, and advanced water shading with two modules in combination. The system also includes floaters and boat systems samples, wave sampling for gameplay use, and advanced shore handling system. It has optimized shore line handling for ultimate performance, rain drops system integration, advanced foam renderer, and volumetric lighting and fog for underwater. The system also includes dynamic realistic bubbles system, fish flocking module, underwater depth based fading and distortion, and underwater screen space sun shafts. It has advanced depth based details near shorelines, working with InfiniRIVER asset for adding dynamic 2D liquid simulation, and working with Sky Master ULTIMATE asset for direct water reflections of the volumetric clouds and lighting. The system is open source and all source code is included.
- Technical Details:
- The system uses the project grid method to project an optimized mesh in front of the camera at all times, for an endless ocean. It supports local water bodies by turning off the projected grid in the material, and is fully compatible with Sky Master ULTIMATE for reflecting the volumetric clouds in the water. The system has limitations, including the land cannot be lower than the water surface, and the underwater rendering of effects is not yet finalized in localized water mode. The system is in Beta phase and will be in development to perfection based on user feedback. It has not been tested on VR, Mobile, Consoles, WebGL and Mac, and is only compatible with Unity 2022 and Unity 6 URP Render Graph.
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