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ObjectSizeFitter

ObjectSizeFitterKit: A simple solution for adjusting GameObject size to fit within a specified scale cube, ideal for 3D object galleries or encyclopedias.
ObjectSizeFitter Asset Image ObjectSizeFitterKit: A simple solution for adjusting GameObject size to fit within a specified scale cube, ideal for 3D object galleries or encyclopedias.

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$9.90
Category:
ToolsGame-toolkits
Developer:
Elsewhere
Price:
$9.90
Favorites:
3
Supported Unity Versions:
2021.3.24 or higher
Current Version:
1.0
Download Size:
122.51 MB
Last Update:
May 20, 2024
Description:
ObjectSizeFitterKit offers a simple yet effective solution for adjusting the size of any GameObject to fit within a specified scale cube. This makes it perfect for implementing 3D object galleries or encyclopedias. The adjusted size of GameObjects aligns with their visual scale in the scene, based on the rendering size of components like MeshRenderer, ensuring consistent visual representation.

The kit includes handy components such as MeshCombiner, which combines MeshFilter or SkinnedMeshRenderer meshes of child GameObjects into a single mesh, and ObjectSizeFitter, a support class for adjusting the scale of GameObjects. Additionally, the GameObjectExtensions class allows for the exclusion of inherited components from a specified GameObject, enabling the retrieval of components from child elements only.

ObjectSizeFitterKit simplifies the preparation of prefabs and models, and by utilizing cubes as display objects, it prevents any distortion in the appearance of target objects. The included demo scene provides an easy understanding of how to implement and benefit from this asset.

Introducing ObjectSizeFitterKit to your Unity project will revolutionize the way you exhibit and manage 3D objects, making the process much more straightforward and efficient. This will expand the possibilities of your project and offer your users the best visual experience with ObjectSizeFitterKit.

Third-Party Notices: Asset uses cc0 assets under respective licenses; see Third-Party Notices.txt file in package for details.
Technical Details:
Content Included:
* MeshCombiner script
* ObjectSizeFitter script
* GameObjectExtensions utility class
* Demo scene showcasing the functionalities

Documentation: Detailed documentation included for setup and usage instructions.

Automatic Size Adjustment: Effortlessly adjust the size of any GameObject to fit within a designated scale cube, ideal for 3D object galleries or encyclopedias.

Mesh Combination: Combine MeshFilter or SkinnedMeshRenderer meshes from child GameObjects into a single mesh for simplified scene hierarchy and improved performance.

Precise Scale Matching: Ensures that the numerical scale adjustments of GameObjects align perfectly with their visual appearance in the scene, maintaining a consistent visual representation.

Efficient Component Retrieval: Utilize the GameObjectExtensions class to cleanly and efficiently retrieve components from child GameObjects, excluding those inherited from the specified parent GameObject.

Easy Preparation: Simplifies the preparation process for prefabs and models, with guidelines for ensuring compatibility and optimal performance.

Demo Scene Included: A fully interactive demo scene is provided, demonstrating the practical application and benefits of using ObjectSizeFitterKit in various scenarios.
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