ObjectNet - Easier Multiplayer System
ObjectNet is a user-friendly, event-based multiplayer system for Unity that allows for easy creation and deployment of multiplayer games without limitations on CCU, servers, or players.

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- Category:
- Tools › Network
- Developer:
- OnlineObject
- Price:
- $80
- Rating:
- Favorites:
- 284
- Supported Unity Versions:
- 2022.3.9 or higher
- Current Version:
- 1.38
- Download Size:
- 53.23 MB
- Last Update:
- Mar 20, 2025
- Description:
- ObjectNet is a comprehensive multiplayer system designed for ease of use, allowing developers to create and deploy multiplayer games without limitations on CCU, servers, or players. It features a proprietary transport system, reliable and unreliable delivery system, auto spawn/destroy objects, remote input controls, movement prediction, and multiple working modes, including embedded server, relay server, authoritative server, and peer-to-peer. It also includes a lobby system, login, encryption, smart changes detection, variables synchronization, and remote method execution. ObjectNet is compatible with Windows, Linux, MacOS, Android, iOS, Xbox, and Nintendo Switch, and has a rich manual, full API documentation, and detailed example scenes.
- Technical Details:
- Smooth Movement System, Proprietary transport system, Reliable and Unreliable delivery system, Auto Spawn/Destroy objects, Remote Input Controls, Movement Prediction, Multiple working modes (Embedded Server, Relay Server, Authoritative Server, Peer to Peer), Lobby System, Login, Encryption, Smart Changes Detection, Variables Synchronization, Remote method execution, and much more...
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