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ObjectData - Easier Remote Save

Easier Remote Save for Unity Games
ObjectData - Easier Remote Save Asset Image Easier Remote Save for Unity Games

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$30
Category:
ToolsNetwork
Developer:
OnlineObject
Price:
$30
Rating:
(5 reviews)
Favorites:
5
Supported Unity Versions:
2022.3.9 or higher
Current Version:
1.0
Download Size:
6.25 MB
Last Update:
Feb 24, 2025
Description:
ObjectData is a plug-and-play Web Service with a remote save system for Unity. It allows you to implement remote SAVE for any game, storing player data in the cloud. You can save data and images, and each data is labeled and easily recovered for a specific player. The system works with a web service rest API, allowing you to extend and include your own methods to adjust ObjectData according to your needs. The integration process is easy, with no CCU limits, quotas, or ties. You can store your server wherever you want, and there are no charges for requests or transfers. The system has two main methods: Store and Select, which you can use to implement your remote save system and cloud data system. You can also extend ObjectData features by annotating classes with [ClientMethod] and [ServerMethod] attributes.
Technical Details:
ObjectData doesn't provide a cloud plan; you need to hire or use your own infrastructure to store your saves in the cloud.
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