Object Placement
Import object placement now! This package will give your project support to start placing objects on mesh or terrain ground instantly!

* This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost. $5
- Category:
- Tools › Input-management
- Developer:
- TRavljen
- Price:
- $5
- Favorites:
- 7
- Supported Unity Versions:
- 2021.3.11 or higher
- Current Version:
- 1.1.2
- Download Size:
- 176.55 KB
- Last Update:
- Sep 16, 2024
- Description:
- The Object Placement package enhances your game or project with an easy-to-use object placement system. It's perfect for all types of games, whether you're building a strategy game, a life simulation, or something else. The system is easy to use and fits right into your existing projects.
Here's what the package offers:
* Easy to understand code
* Ready to use, no coding required
* Quick setup with a simple guide
* Placement options in 3D space, with 2D planned
* Demo included with a simple scene that doesn't need extra models or assets
Main Features:
* Click to Place: Select an object and click on the ground at runtime to place it
* Adjust for ground: Rotates the object in alignment with uneven terrain below, can be disabled
* Interactive Object Adjustment: Easily move, rotate, or adjust objects when placing them
* Single Object Operations: Focus on placing and adjusting one object at a time for precise setup
* Specify obstacles: Choose which objects should prevent placement
* Specify destructables: Choose which objects should be destroyed on placement
Adjustable Settings:
* Object Snapping: Snap objects to a grid or other alignment points to keep your scene tidy
* Rotation and Positioning: Rotate objects with click or hold actions, supports animations for rotation and position changes
* Predefined Placement Constraints: Use bounding constraints to limit where objects can be placed, ensuring they fit within your playable world
Efficient Placement Tools:
* Visual Guides and Gizmos: Visual helpers show where objects will be placed, making it easier to get the right spot and see if it all interacts with your world objects correctly
* Placement Validation: The system checks if the placement is valid before finalizing the object's position, helping avoid errors
Input System:
* Works with newer Unity's InputSystem and older Input frameworks
* Customize Your Controls: Every control can be changed to fit your needs, you may also implement an interface in your custom input component
Make It Your Own:
* Flexible and Extendable: You can change parts of the system or add new features if you need them
Easy to Add to Your Project:
* Simple to start by adding the ObjectPlacement component in your scene and configure its settings
* See Changes as You Configure: Gizmos for various information, like grid snapping positions or ground points
Support Ready:
* Have a question or need help? Reach out via email or Discord - Technical Details:
- Primary list of features:
* Click to Place: Select an object and click on ground at runtime to place it
* Adjust for ground: Rotates the object in alignment with uneven terrain below, may be disabled
* Interactive Object Adjustment: Easily move, rotate, or adjust objects when placing them
* Single Object Operations: Focus on placing and adjusting one object at a time for precise setup - Continue »