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Object Placement

Import object placement now! This package will give your project support to start placing objects on mesh or terrain ground instantly!
Object Placement Asset Image Import object placement now! This package will give your project support to start placing objects on mesh or terrain ground instantly!

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$5
Category:
ToolsInput-management
Developer:
TRavljen
Price:
$5
Favorites:
7
Supported Unity Versions:
2021.3.11 or higher
Current Version:
1.1.2
Download Size:
176.55 KB
Last Update:
Sep 16, 2024
Description:
The Object Placement package enhances your game or project with an easy-to-use object placement system. It's perfect for all types of games, whether you're building a strategy game, a life simulation, or something else. The system is easy to use and fits right into your existing projects.

Here's what the package offers:

* Easy to understand code
* Ready to use, no coding required
* Quick setup with a simple guide
* Placement options in 3D space, with 2D planned
* Demo included with a simple scene that doesn't need extra models or assets

Main Features:

* Click to Place: Select an object and click on the ground at runtime to place it
* Adjust for ground: Rotates the object in alignment with uneven terrain below, can be disabled
* Interactive Object Adjustment: Easily move, rotate, or adjust objects when placing them
* Single Object Operations: Focus on placing and adjusting one object at a time for precise setup
* Specify obstacles: Choose which objects should prevent placement
* Specify destructables: Choose which objects should be destroyed on placement

Adjustable Settings:

* Object Snapping: Snap objects to a grid or other alignment points to keep your scene tidy
* Rotation and Positioning: Rotate objects with click or hold actions, supports animations for rotation and position changes
* Predefined Placement Constraints: Use bounding constraints to limit where objects can be placed, ensuring they fit within your playable world

Efficient Placement Tools:

* Visual Guides and Gizmos: Visual helpers show where objects will be placed, making it easier to get the right spot and see if it all interacts with your world objects correctly
* Placement Validation: The system checks if the placement is valid before finalizing the object's position, helping avoid errors

Input System:

* Works with newer Unity's InputSystem and older Input frameworks
* Customize Your Controls: Every control can be changed to fit your needs, you may also implement an interface in your custom input component

Make It Your Own:

* Flexible and Extendable: You can change parts of the system or add new features if you need them

Easy to Add to Your Project:

* Simple to start by adding the ObjectPlacement component in your scene and configure its settings
* See Changes as You Configure: Gizmos for various information, like grid snapping positions or ground points

Support Ready:

* Have a question or need help? Reach out via email or Discord
Technical Details:
Primary list of features:

* Click to Place: Select an object and click on ground at runtime to place it
* Adjust for ground: Rotates the object in alignment with uneven terrain below, may be disabled
* Interactive Object Adjustment: Easily move, rotate, or adjust objects when placing them
* Single Object Operations: Focus on placing and adjusting one object at a time for precise setup
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