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Native Plugin for WebGL

Native Plugin for WebGL provides native functionalities to Unity WebGL, including file browser access, IndexedDB access, Geo Location, HTML Popup Input, and runtime div & script manipulation.
Native Plugin for WebGL Asset Image Native Plugin for WebGL provides native functionalities to Unity WebGL, including file browser access, IndexedDB access, Geo Location, HTML Popup Input, and runtime div & script manipulation.

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$20
Category:
ToolsIntegration
Developer:
Hybriona Labs
Price:
$20
Favorites:
5
Supported Unity Versions:
2021.3.45 or higher
Current Version:
1.3.0
Download Size:
297.33 KB
Last Update:
Mar 31, 2025
Description:
This package offers a range of native functionalities for Unity WebGL, including:

File Browser:
- Open a file or folder browser on the web
- Select multiple files or even a folder in supported browsers
- Provides both asynchronous and callback functions to read selected files, ensuring the main player loop is never blocked
- Ability to specify MIME types for file upload
- No need to edit any css, js or html files

IndexedDB Access:
- IndexedDB is very useful for caching assets like images, videos, and asset bundles in the browser
- Provides simple functions to read, write, and delete IndexedDB data using a key, database name, and store name
- Functions and callbacks don't block the main player loop
- No need to edit any css, js or html files

Geo Location:
- Provides simple functions to StartLocation and Stop Location with error code if any
- Functions and callbacks don't block the main player loop

Popup Input:
- HTML Pop up Input for Unity Input Fields
- Supports both single-line and multi-line inputs
- Fully designed using HTML/CSS without relying on JavaScript prompts, ensuring compatibility and avoiding potential blocks
- Includes an easy-to-use helper script—developers simply drag and drop the script onto input fields
- Optional mobile-only activation
- Allows input display to be triggered programmatically

Runtime Div & Script Manipulation:
- Provides simple C# functions to create and append div elements in the HTML document
- Provides simple C# functions to create and delete JavaScript code
- Opens up possibilities for advanced developers to add their own native HTML popups, video players, etc directly within Unity WebGL
Technical Details:
This package is designed to provide native functionalities to Unity WebGL, allowing developers to access file browser, IndexedDB, Geo Location, and more without the need to edit any css, js or html files. The package includes a range of functions and callbacks that don't block the main player loop, ensuring a seamless user experience.
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