Mobile Traffic System v2.0
Highly performant and easy-to-use traffic system for Unity that can make any driving game more fun to play in just a few clicks, with detailed documentation and tutorials available.

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- Category:
- Tools › Behavior-ai
- Developer:
- Gley
- Price:
- $99
- Rating:
- Favorites:
- 257
- Supported Unity Versions:
- 2021.3.30 or higher
- Current Version:
- 2.5.2
- Download Size:
- 90.77 MB
- Last Update:
- Feb 14, 2025
- Description:
- Mobile Traffic System v2.0 is a highly performant and easy-to-use traffic system for Unity that can make any driving game more fun to play in just a few clicks. It features a wide range of key features, including trucks with trailer support, pathfinding on waypoints, traffic vehicles that follow a given path, overtaking, traffic lights intersections, priority intersections, roundabout support, narrow road support, complex give way, zipper-style give-way, building avoidance, player component, customizable vehicle properties, variable number of wheels, automatically car assignments, speed routes, car types, priority waypoints, lights support, sound support, hard shadow support, custom events on waypoints, and more. The system is highly customizable and comes with a simple API for advanced functionalities. It also includes a complete code and commented code, and works with Unity 2021.3 LTS and above, as well as Unity 6. The system is compatible with EasyRoads3D, CiDy 2, and Road Constructor, and comes with a range of demos and tutorials to help users get started.
- Technical Details:
- The system uses a parallel job system, Burst compiler, and raycasts for better performance and high accuracy. It also features a pooling system, layer management, waypoints driving, and a full editor script that automatically prepares the car. The full code is provided and fully commented, with no dlls. The system is highly scalable and can handle huge environments with a low number of used cars.
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