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Mobile Controller Toolbox

Mobile Controller Toolbox is a comprehensive collection of game-ready mobile inputs adaptable to your needs, including analog and toggle controls, swaps, cooldowns, and debug menus.
Mobile Controller Toolbox Asset Image Mobile Controller Toolbox is a comprehensive collection of game-ready mobile inputs adaptable to your needs, including analog and toggle controls, swaps, cooldowns, and debug menus.

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$19.99
Category:
TemplatesSystems
Developer:
nappin
Price:
$19.99
Rating:
(3 reviews)
Favorites:
54
Supported Unity Versions:
2021.3.29 or higher
Current Version:
2.0.1
Download Size:
4.61 MB
Last Update:
May 9, 2024
Description:
Mobile Controller Toolbox is a feature-rich package that includes a dynamic analog joystick and versatile button system, optimized for iOS and Android devices, and responsive design for all screen sizes. It offers a wide range of inputs, from analog controls and toggles to swap functions and cooldowns, along with convenient debug menus.

The package is highly customizable, allowing users to tailor its appearance and behavior to fit their game's unique theme and mechanics. It includes pre-built templates for top-down and first-person shooter (FPS) games to assist in configuring the mobile controller for these specific game genres.

The package includes a variety of prefabs, such as analog, heatmap, arrow keys, cooldown, and swap prefabs, as well as UI elements and multiple textures. It also includes sample scenes that guide the user and allow them to experiment with the package and find the best parameters combination for their needs.

The package is easy to integrate into a Unity game project, requiring only a simple drag-and-drop process. It is compatible with Unity Text Component and TextMeshPro, and uses Unity Post Processing for visual flare in the sample scenes.

The package includes numerous Unity Events for all the Input Types mentioned above, and a customizable Debug Menu on both mobile and editor with a double tap. It also includes multiple animations for all the Input Types mentioned above.

The package is designed to accommodate both simple plug-and-play solutions and developers who want to add their own modifications on top of the existing code. It is ideal for game developers who want to create a seamless and intuitive mobile gaming experience for their players.
Technical Details:
The package uses TextMeshPro to render texts, but any text renderer (including Unity Text Component) works. It also uses Unity Post Processing for visual flare in the sample scenes, but this is not required for the demo scene or for the generator itself.
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