Minimalist Ability System
Plug & play system for handling the functionality & display of generic abilities with a minimalist yet customizable design.

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- Category:
- 3D › Gui
- Developer:
- flipe-ms-rodrigues
- Price:
- $9.99
- Favorites:
- 57
- Supported Unity Versions:
- 2020.3.30 or higher
- Current Version:
- 1.0.1
- Download Size:
- 1.36 MB
- Last Update:
- Apr 4, 2022
- Description:
Simple to use yet highly customizable and easily extendable standalone ability system designed with MOBA/RPG/MMORPG-like games in mind, but nonetheless suitable for most any game wherein displaying ability/skill icons and/or managing their underlying functionality (cast time, active time, cooldown, resource cost, etc.) is required.
Features:
- a clean though highly customizable UI for displaying ability icons, their current state (usable, casting, active, cooldown, etc.) & animating state transitions;
- an easily extendable ability system built around scriptable objects;
- 5 example ability classes (push, heal, shield, flash & slowdown), each with its own game mechanics & adjustable visual effect (some of which using custom shaders);
- a tweakable tooltip for flexibly displaying ability info at runtime;
- an example player controller demonstrating one way in which to interface with the system;
- a collection of 43 "ability-like" icons (selected from Google's open source icon library) that fit the minimalist style (though the system works with any icon);
PS: Does not include (though it pairs nicely with) the Minimalist Bar System shown in the cover video.
- Technical Details:
Number of textures: 1
Number of sprites: 43
Number of meshes/prefabs: 7
Number of fonts: 1
Number of VFXs: 5
Custom shaders: 4
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