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MicroWorld - Procedural Level Generator

MicroWorld is an automatic terrain generator that quickly creates detailed game environments, letting you focus on gameplay and design.
MicroWorld - Procedural Level Generator Asset Image MicroWorld is an automatic terrain generator that quickly creates detailed game environments, letting you focus on gameplay and design.

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$140
Category:
ToolsTerrain
Developer:
Star Twinkle
Price:
$140
Rating:
(11 reviews)
Favorites:
279
Supported Unity Versions:
2022.3.43 or higher
Current Version:
1.2.2
Download Size:
438.21 MB
Last Update:
Feb 9, 2025
Description:
MicroWorld is a comprehensive solution for easily creating ready-to-use game levels. It's an all-in-one automatic procedural terrain generator, vegetation spawner, environment asset pack, level designer, and effective rendering engine. It simplifies the process of building rich, detailed, ready-to-use game levels. MicroWorld automatically generates detailed terrains and game levels procedurally, allowing you to focus on creating characters and gameplay. It empowers you to create stunning game environments without getting bogged down in the details. Whether you need natural landscapes or custom-designed environments, MicroWorld streamlines your workflow and brings your game world to life with ease. MicroWorld focuses on creating well-structured levels with good gameplay opportunities. It generates good-looking, varied landscapes, with rich vegetation and content. You will definitely not have an empty terrain. MicroWorld is perfect for building immersive worlds in various game genres, including open-world adventures, survival and strategy games, shooters, and action games.
Technical Details:
Key Features: Quickly build game levels with everything you need included, Runtime and Editor random terrain creation, Game ready level builder out of the box, Spawns vegetation, stones, trees, buildings and more, Complete connected terrain structure, all cells are connected and reachable, Perfect for open-world games, Fully adjustable procedural buildings construction, Automatic Paths and Roads, Infinite world supported, Different landscapes and biomes, Highly customizable, Perfect level streaming, Supports door/key game mechanics, level transitions, Optimized models, LODs, GPU instancing, Advanced foliage shader with cross fading and GPU instancing, Height based blending terrain shader, Detailed online documentation, Source code included. Supported: Built-in pipeline, URP pipeline, Forward, Forward+ and Deferred rendering paths, Unity 2021.3 and above, Unity 6. Performance: ~90 FPS on 2560x1440 (QHD), ~120 FPS on 1920x1080 (Full HD), FPS are measured on RTX-3060, Ultra High Quality, Post Processing, Volumetric Light. Terrain size up to 1 sq km. Limitations: The asset does not support non-destructive manual terrain editing. if you rebuild the landscape by MicroWorld, all changes made manually will be lost. The asset does not support a seamless open world. Nevertheless, players can move from location to location without a loading screen, as neighboring locations are generated in the background without a drop in FPS. MicroWorld is intended for PC with a mid/high level GPU and is not suitable for mobile devices. The asset is actively developing. At the same time, terrains built in the previous version may differ from terrains built in the new version, even if they have the same seed. We try to avoid such situations, but it is very likely.
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