MicroSplat - Mesh Workflow
A powerful mesh workflow module for Unity that adds features like arbitrary mesh support, shader generation, and painting capabilities.

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- Category:
- Tools › Painting
- Developer:
- Jason Booth
- Price:
- $40
- Rating:
- Favorites:
- 228
- Supported Unity Versions:
- 2017.1.0 or higher
- Current Version:
- 3.9.25
- Download Size:
- 2.43 MB
- Last Update:
- Sep 14, 2022
- Description:
- The MicroSplat - Mesh Workflow module is an extension of the MicroSplat framework that offers several new features for working with meshes in Unity. Key features include:
* Support for arbitrary meshes, not just Unity Terrains and terrain meshes
* Ability to generate shaders that paint up to 32 textures on a mesh, backed by splat map control textures
* Object Shader module for creating regular shaders with features like Snow, Wetness, and Trax
* Vertex painting based workflow with up to 28 textures and sharing all features with texture backed workflow
* Shaders can be generated to work over existing materials or as standalone shaders
* GPU and vertex based painters for painting on meshes
* Ability to bake out results to standard textures
* Support for submeshes and UV's outside of the 0-1 range in texture backed mode
* Extra features available with some modules for use in mesh mode, like procedural texturing and displacement dampening maps
* Support for URP/HDRP when SRP adapter modules are installed
This module is designed to work seamlessly with the MicroSplat framework, which is free to download. The MicroSplat - Mesh Workflow module is a powerful tool for creating realistic and detailed meshes in Unity. - Technical Details:
- Requires the MicroSplat framework to be installed. Compatible with URP and HDRP when appropriate MicroSplat URP or HDRP module is installed.
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