MicroSplat Decals
Add dynamic and static decals to your Unity objects using MicroSplat shaders.

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- Category:
- Tools › Terrain
- Developer:
- Jason Booth
- Price:
- $20
- Rating:
- Favorites:
- 100
- Supported Unity Versions:
- 2018.4.7 or higher
- Current Version:
- 3.9.29
- Download Size:
- 33.08 MB
- Last Update:
- Dec 12, 2022
- Description:
- MicroSplat decals are a unique decal system that integrates with MicroSplat shaders. They can be used to add various effects such as texture choices, displacement, and wetness to your objects. Decals can be static or dynamic and work with Standard, URP, and HDRP render pipelines. They do not require any specific rendering mode and can be used on various MicroSplat surfaces.
Each decal has controls for Albedo and Normal blend modes, separate opacities, and color tint. You can use up to 32 unique decal textures, with up to 64 dynamic decals and 2048 static decals per MicroSplat Object. Static decals are only available on Terrains or Mesh Terrains, while dynamic decals are supported on all MicroSplat surfaces. - Technical Details:
- Compatible with URP and HDRP when the correct MicroSplat URP or HDRP module is installed.
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