Mesh Extractor 2 - Separate meshes, materials and textures
Separate your assets into useful parts within seconds.

* This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost. $49.99
- Category:
- Tools › Modeling
- Developer:
- KAMGAM
- Price:
- $49.99
- Rating:
- Favorites:
- 246
- Supported Unity Versions:
- 2021.3.5 or higher
- Current Version:
- 2.0.12
- Download Size:
- 1.72 MB
- Last Update:
- Feb 6, 2025
- Description:
- Mesh Extractor 2 is a powerful tool that allows you to extract specific parts of a 3D model into separate meshes, materials, and textures. It's a non-destructive workflow, meaning your original assets remain unchanged. The tool supports various features such as material-based separation, sub-mesh support, pivot modifier, skinned mesh support, bone and bone weight support, blend shape support, multi-object support, OBJ export, and texture export. It's compatible with Unity 2020, 2021, 2022, 2023, and Unity 6. The tool has a user-friendly interface with tooltips and supports undo/redo functionality. The developer provides full source code access and offers support through email. The asset is licensed per seat, and the developer recommends purchasing one seat per Unity user. The tool has been tested with high-poly meshes and has a limit of around 100,000 triangles for optimal performance.
- Technical Details:
- Mesh Extractor 2 supports Unity 2020, 2021, 2022, 2023, and Unity 6. It has a non-destructive workflow, meaning your original assets remain unchanged. The tool supports material-based separation, sub-mesh support, pivot modifier, skinned mesh support, bone and bone weight support, blend shape support, multi-object support, OBJ export, and texture export. It has a user-friendly interface with tooltips and supports undo/redo functionality. The developer provides full source code access and offers support through email. The asset is licensed per seat, and the developer recommends purchasing one seat per Unity user.
- Continue »