Map Graph
Create unique level generators tailored to your game's needs with a visual editor, offering endless possibilities and flexibility.

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- Category:
- Tools › Utilities
- Developer:
- Insane Scatterbrain
- Price:
- $79.99
- Rating:
- Favorites:
- 322
- Supported Unity Versions:
- 2019.4.0 or higher
- Current Version:
- 1.29
- Download Size:
- 35.37 MB
- Last Update:
- Apr 3, 2025
- Description:
- Map Graph is a powerful tool for creating level generators that are perfectly tailored to your game's needs. With a visual editor, you can create level generators in a quick, easy, and flexible way. The package includes over 180 different nodes, allowing for countless possibilities. You can generate 3D game objects from prefabs or 2D tilemaps, including isometric and hexagonal tilemaps. Additionally, you can create reusable subgraphs and generate at runtime without interrupting gameplay using asynchronous and multithreading options.
The package also includes a sample project with 18 examples, extensive documentation, and a complete node index. For coders, the API is easy to use, and you can extend the package by writing your own custom nodes. The source code is included.
Map Graph is the ultimate solution for all your level generation needs, offering a wide range of features and flexibility. It's perfect for game developers who want to create unique and engaging levels for their games.
Features:
* Create level generators by connecting nodes together using the graph editor
* Make quick adjustments with preview images showing the result at each step
* Countless possibilities with over 180 different nodes
* Generate at runtime and in the editor
* Generate 3D game objects from prefabs or 2D tilemaps
* Create reusable subgraphs
* Generate at runtime without interrupting gameplay using asynchronous and multithreading options
* Includes a sample project with 18 examples
* Extensive documentation and a complete node index
* Easy to use API for coders
* Extendable by writing your own custom nodes
* Source code included
Asset uses:
* DeBroglie under MIT
* MIConvexHull under MIT
* QuikGraph under Ms-PL
* Delaunator C# under MIT
* FastNoise Lite under MIT
See Third-Party Notices.txt file in package for details. - Technical Details:
- Map Graph works on all platforms supported by Unity. Any options related to multithreading are not available on WebGL builds, as the platform doesn't support multithreading.
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