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Magical Combat Stylized VFX

Magical Combat Stylized VFX: Enhance your fantasy combat game with 30 game-ready VFX, including magic spells, booms, blasts, and zaps, all stylized and ready for various rendering pipelines.
Magical Combat Stylized VFX Asset Image Magical Combat Stylized VFX: Enhance your fantasy combat game with 30 game-ready VFX, including magic spells, booms, blasts, and zaps, all stylized and ready for various rendering pipelines.

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$15
Category:
VfxParticlesSpells
Developer:
Piloto Studio
Price:
$15
Favorites:
27
Supported Unity Versions:
2020.3.39 or higher
Current Version:
1.2
Download Size:
13.28 MB
Last Update:
Dec 2, 2024
Description:
This package contains 30 game-ready VFX, offering a variety of magical effects such as fire, water, shock, and more. The VFX are well-optimized and compatible with all platforms. The package includes a range of lightning magic effects in two tones, as well as holy spells, music-themed effects, and more. It also features 33 recolors, which are not just color swaps but use unique materials and textures for the best-looking style variants.

The package is compatible with Standard, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP). It includes 30 unique prefabs and 33 style variants. To change the rendering pipeline, ensure to download the dependency package and read the readme file.

The package includes:

* 80 game-ready textures (4x4 to 2048x2048)
* 1 shader with features such as texture desaturation, channel selector, panning, tilling, and offset
* 63 prefabs for each particle/recolor variant
* HDRP, Standard, and URP support
* 22 VFX meshes
* 102 materials separated into categories

The shader includes features such as texture desaturation, channel selector, panning, tilling, and offset, as well as custom vertex streams for intensity, erosion, and UV U channel offset. The package is designed to provide a range of visual effects for fantasy combat games.
Technical Details:
This package includes:

* 80 game-ready textures ranging from 4x4 to 2048x2048, with the majority being 512x512
* 1 shader with the following features:
• Texture desaturation
• Channel selector for all textures
• Panning, tilling, and offset for all textures
• Alpha override for the main texture
• LUT-less color grading
• Detail noise with distortion, multiply, and additive layers
• Custom vertex streams for intensity, erosion, and UV U channel offset
* 63 prefabs for each particle/recolor variant
* HDRP, Standard, and URP support
* 22 VFX meshes
* 102 materials separated into categories
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