Easy Asset Search

Loot | Object Looting/Loot/Treasure Framework

Effortless loot spawning with animations, audio, and persistence for treasure chests, enemy drops, and ambient loot.
Loot | Object Looting/Loot/Treasure Framework Asset Image Effortless loot spawning with animations, audio, and persistence for treasure chests, enemy drops, and ambient loot.

* This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost.
$9.99
Category:
TemplatesSystems
Developer:
Golem Kin Games
Price:
$9.99
Favorites:
3
Supported Unity Versions:
2022.3.35 or higher
Current Version:
1.0
Download Size:
9.52 MB
Last Update:
Oct 25, 2024
Description:
The Golemkin Loot System Plugin streamlines the management of loot spawning, animations, and player feedback in games. It offers a range of features, including configurable loot drop settings, visual feedback customization, and integrated audio. The plugin supports multiple spawn modes, such as one-time, respawn after delay, proximity-based, and random timed spawn. It also includes persistence options, player detection settings, and debugging gizmos. The custom inspector provides an intuitive interface for managing loot settings, animations, audio, and player detection. The plugin is designed for Unity developers looking to add rich and engaging loot dynamics to their games.

Sample use cases include setting spawn mode to one-time and visual feedback type to deactivate object to simulate a treasure chest that can only be looted once, using respawn after delay mode for loot that respawns over time for persistent enemies, and setting random timed spawn for environmental loot to keep players on their toes.

The plugin offers incredible flexibility and is suitable for a variety of game genres and styles. It is easy to use and provides a range of customization options to suit different game development needs.

For support or additional inquiries, contact us at support@golemkin.com.

Feature Set:

* Configurable Loot Drop Settings:
+ Multiple spawn modes: one-time, respawn after delay, proximity-based, random timed spawn, and disable after time
+ Visual feedback customization: none, deactivate object, spawn particles, deactivate with particles
+ Loot animation types: explosion, jump out, float up, rotate and drop, none
* Audio Configuration:
+ Audio clips for loot spawning and collection
+ Option to toggle playAudioOnLoot to enable or disable sound effects
+ Uses AudioSource for easy sound integration
* Player Detection:
+ Layer and tag-based player detection
+ Proximity radius: define a radius for proximity-based spawning
* Persistence Options:
+ Manual and auto persistence: choose between automatically saving and loading crate states on game start and close, or manually controlling it
+ Save and load loot information using PlayerPrefs to maintain the game state between sessions
* Custom Inspector UI:
+ Foldout sections for intuitive configuration: loot settings, spawn modes, visual feedback, animation types, audio settings, player detection
+ Built-in help boxes and foldouts to make setup seamless in Unity
* Gizmos for Debugging:
+ Proximity radius visualization: displays a yellow sphere to show the player detection area
+ Respawn timer indicator: a green sphere to indicate when the loot crate will respawn
+ Disable after time indicator: a red cube to indicate crates that will be disabled after a specific delay
+ Random timed spawn and one-time mode indicators to assist during level setup
* Advanced Customizations:
+ Extend existing animations by adding custom behavior in the ApplyLootAnimation method
+ Add more audio clips or adjust playback methods for different scenarios
* Debugging and Common Troubleshooting:
+ Visual aids through gizmos to see how the crate and loot are set up
+ Logs and warnings to ensure correct configuration of loot tables, player detection settings, and audio
Technical Details:
The Golemkin Loot System Plugin is designed to provide a comprehensive solution for loot management in Unity games. It includes a range of features that can be customized to suit different game development needs.

The plugin supports multiple spawn modes, including one-time, respawn after delay, proximity-based, and random timed spawn. It also includes persistence options, player detection settings, and debugging gizmos.

The custom inspector provides an intuitive interface for managing loot settings, animations, audio, and player detection. The plugin is designed to be easy to use and provides a range of customization options to suit different game development needs.

The plugin includes a range of features, including:

* Configurable loot drop settings
* Visual feedback customization
* Integrated audio
* Player detection settings
* Persistence options
* Custom inspector UI
* Gizmos for debugging
* Advanced customizations
* Debugging and common troubleshooting

The plugin is suitable for a variety of game genres and styles, including action, adventure, role-playing, and strategy games. It is designed to provide a rich and engaging loot experience for players.

The plugin is easy to use and provides a range of customization options to suit different game development needs. It is suitable for Unity developers looking to add rich and engaging loot dynamics to their games.
Continue »

Similar Packages