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Landscape Builder

A professional editor extension for building procedural environments in Unity, combining procedural and hand-placed prefabs on one or multiple terrains.
Landscape Builder Asset Image A professional editor extension for building procedural environments in Unity, combining procedural and hand-placed prefabs on one or multiple terrains.

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$57
Category:
ToolsTerrain
Developer:
SCSM
Price:
$57
Rating:
(38 reviews)
Favorites:
566
Supported Unity Versions:
2020.3.25 or higher
Current Version:
2.5.1
Download Size:
243.01 MB
Last Update:
Nov 5, 2024
Description:
Landscape Builder is a professional editor extension for Unity that enables the creation of realistic, detailed, and consistent landscapes. It combines procedural algorithms with hand-crafted user control, allowing users to create entire worlds tailored to their game requirements with ease.

The tool is designed to work seamlessly with multiple Unity terrains and allows users to control every aspect of their landscapes, including topography, texturing, trees, grass, and object placement. It also includes features such as lighting and water control.

Landscape Builder is easy to use, yet powerful, making it suitable for both artists and programmers, hobbyists and professionals, beginners and veterans. It includes a range of features, such as:

* Topography: combines procedural generation techniques with precise manual control
* Texturing, Trees, and Grass: texture terrains and populate them with trees and grass procedurally
* Object Placement: populate landscapes with objects using the groups system
* Stencils: paint regions directly onto the landscape to control what appears where
* Extras: includes a lighting editor, normal-map and height-map texture generation, and more

The tool also includes integration with other high-quality asset store products, such as EasyRoads3D, Relief Terrain Pack, and Vegetation Studio. It has a simple and uncluttered workflow, complete with artist-friendly in-scene design editors and tooltips for all variables.

Landscape Builder also includes a runtime generation option, allowing users to create terrains, generate paths, and place prefabs in their scenes at runtime. It also provides in-editor script generation to help write the code for users.

The tool is regularly updated, and all new feature requests are considered. It is compatible with Unity 6 and includes new features such as GPU Instanced grass in URP and HDRP, URP terrain shader support, and optional GPU Acceleration.

Landscape Builder is a comprehensive solution for creating game worlds, and its ease of use, flexibility, and powerful features make it an essential tool for any game developer in Unity.
Technical Details:
Landscape Builder uses libtiff, zLib, and xxHash components. See libtiffLicense.txt, zLibLicense.txt, and xxHashLicense.txt files respectively in the package for details.
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