Kinect with MS-SDK
A set of Kinect v1 examples that use several major scripts, grouped in one folder, demonstrating Kinect-controlled avatars, gestures, and other features.

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- Category:
- Tools › Integration
- Developer:
- RF Solutions
- Price:
- FREE
- Rating:
- Favorites:
- 1100
- Supported Unity Versions:
- 2023.2.0 or higher
- Current Version:
- 1.12
- Download Size:
- 44.93 MB
- Last Update:
- Mar 19, 2025
- Description:
- This package is a collection of Kinect v1 examples that utilize several major scripts, organized in a single folder. It showcases how to integrate Kinect-controlled avatars, Kinect-detected gestures, and other Kinect-related features into your Unity projects. The package uses the Kinect SDK/Runtime v1.8 provided by Microsoft.
The examples include:
* Kinect-controlled avatars
* Kinect-detected gestures
* Other Kinect-related features
These examples are designed to work with both Unity Pro and Unity Free editors. For an updated version of this package that supports Unity 6 and other recent Unity releases, please refer to the alternative repository.
To run the examples, follow these steps:
1. Install the Kinect SDK 1.8 or Runtime 1.8 as explained in the Readme-Kinect-MsSdk.pdf file located in the Assets folder.
2. Download and import this package.
3. Open and run the scene KinectAvatarsDemo in the Assets/AvatarsDemo folder.
4. Open and run the scene KinectGesturesDemo in the Assets/GesturesDemo folder.
5. Open and run the scene KinectOverlayDemo in the Assets/OverlayDemo folder.
6. Open and run the scene DepthColliderDemo in the Assets/DepthColliderDemo folder.
If you encounter any issues, refer to the troubleshooting section:
* For integration with KinectExtras, see the 'How to integrate KinectExtras with KinectManager' section.
* If you receive a DllNotFoundException, ensure that you have installed the Kinect SDK 1.8 or Kinect Runtime 1.8.
* Kinect SDK 1.8 and tools (Windows-only) can be found in the provided link.
* The example was tested with Kinect SDK 1.5, 1.6, 1.7, and 1.8. - Technical Details:
- This asset uses Kinect SDK/Runtime v1.8 provided by Microsoft.
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