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Internal Four Camera Security System

A comprehensive internal camera security system for Unity, featuring 4 cameras, auto scan area, target detection, and manual control, with a static console and remote HUD controller.
Internal Four Camera Security System Asset Image A comprehensive internal camera security system for Unity, featuring 4 cameras, auto scan area, target detection, and manual control, with a static console and remote HUD controller.

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$16.24
Category:
ToolsCamera
Developer:
Mr Andrew Chapman
Price:
$16.24
Favorites:
11
Supported Unity Versions:
2019.1.7 or higher
Current Version:
1.0
Download Size:
12.35 MB
Last Update:
Apr 21, 2020
Description:
The Internal Four Camera Security System is a detailed and realistic security system designed for Unity games. It includes 4 unique cameras that can be individually controlled and set for various tasks, a Static System Controller Console with holographic display, and a Remote HUD System Controller. The system can function in unlit areas using a built-in switchable Spot Light or an Infrared switchable Spot Light. It features an area scanning and auto detect target priority system, as well as manual control of each camera with pan and zoom functionality. The system also exposes a multitude of APIs for developers to customize and integrate into their projects. The system is designed to be performance- and memory-efficient, with default settings achieving around 65-70 fps in the supplied scene. The system is also available in various configurations, including External Four Camera Security System, External Six Camera Security System, and Internal Six Camera Security System, as well as a free Single Camera system with Tablet.
Technical Details:
The system includes 4x Realistic Cameras, a Static System Controller Console, a Remote HUD System Controller, and a multitude of APIs for developers. It features auto scan area, auto detect defined targets, 3 preset zoom settings, manual zoom, manual pan control, spot light control, infrared light (night), and static controller console. The system can be controlled via the central static console or the wearable HUD, and can be used in a variety of scenarios, including surveillance, security, and advertising. The system is designed to be customizable and can be integrated into Unity games and projects.
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