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InfiniCLOUD HDRP - URP, Volumetric clouds & particles

InfiniCLOUD HDRP is a high-performance volumetric clouds system for HDRP and URP, ideal for desktop development.
InfiniCLOUD HDRP - URP, Volumetric clouds & particles Asset Image InfiniCLOUD HDRP is a high-performance volumetric clouds system for HDRP and URP, ideal for desktop development.

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$49
Category:
ToolsParticles-effects
Developer:
ARTnGAME
Price:
$49
Rating:
(11 reviews)
Favorites:
365
Supported Unity Versions:
2018.4.5 or higher
Current Version:
1.8.5
Download Size:
167.10 MB
Last Update:
Sep 4, 2024
Description:
InfiniCLOUD HDRP is a volumetric clouds system designed for the HDRP and URP, with a focus on performance. It offers a range of features, including:

* Volumetric clouds that can be used in HDRP and URP
* Volumetric ground fog or top-down view clouds using the system in below camera mode
* Dual layer possibility for up and down clouds
* Rainbow shader
* Volumetric lit particles module for effects like smoke and round planet clouds
* Lightning system with randomized lightning spawn, target definition for strikes, and lightning on clouds
* Vortex system

The system is globally compatible with all platforms and Scriptable Rendering Pipelines (SRPs) and supports both desktop and mobile platforms. However, the focus is on desktop development, as volumetric effects can be heavy for mobile development and may not be suitable for all devices.

InfiniCLOUD HDRP is upgradable from Sky Master ULTIMATE, and the system is included in all Sky Master ULTIMATE pipeline versions. The standalone asset is suitable for those who need only this type of clouds for URP - HDRP, which are more lightweight than the fully volumetric clouds default in Sky Master ULTIMATE and are suitable for mobiles.
Technical Details:
The system is compatible with HDRP and URP, and supports both desktop and mobile platforms. It is designed for desktop development, but can be used on mobile devices with the latest hardware. The system includes a range of features, including volumetric clouds, ground fog, dual layer clouds, rainbow shader, volumetric lit particles, lightning system, and vortex system.
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