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Image Processor

A powerful tool for Unity developers to trim alpha edges from images, generate and optimize sprite sheets, and mix channels.
Image Processor Asset Image A powerful tool for Unity developers to trim alpha edges from images, generate and optimize sprite sheets, and mix channels.

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$6
Category:
ToolsSprite-management
Developer:
Ekzempliar
Price:
$6
Supported Unity Versions:
2019.4.0 or higher
Current Version:
1.3.0
Download Size:
3.54 MB
Last Update:
Sep 16, 2024
Description:
The Image Processor tool is designed to assist Unity developers in optimizing their image assets. It allows for effortless cropping of individual images or entire folders, with the option to crop images based on their dimensions or alpha edges. The tool also includes functionality for generating and optimizing sprite sheets, including the ability to extract images from sprite sheets and reassemble them into a new sheet with a smaller resolution. Additionally, the tool includes a channel mixer feature that allows for mixing channels from two source images into a destination image.

The tool is designed to be safe and efficient, executing as a subprocess within the Unity Editor and not utilizing network connections or deleting image files. It also includes options for accounting for compression and division by 4, as required by Unity for sprite image compression.

The tool is built using Rust libraries, including bincode, libc, and serde, and is compatible with Intel macOS, M-chip macOS, and Intel Windows. It is designed to be flexible and customizable, with options for parallel processing and cross-platform compatibility.

The tool is constantly being improved based on user feedback, and the developer is committed to making it a valuable resource for Unity developers. The tool is a must-have for any developer looking to optimize their image assets and improve their game or application's performance.
Technical Details:
The tool includes the following features:

* Effortless tool: Crop individual images or entire folders with just a few clicks
* Optimization for Developers: Fine-tune image assets swiftly
* Parallel Processing: Utilize multiple threads for lightning-fast cropping
* Cross-Platform Compatibility: Tested on Intel macOS, M-chip macOS, and Intel Windows
* Flexible Cropping Options: Choose between two main cropping modes
* Functionality to work with Sprite Sheets: Generate, extract, and optimize sprite sheets
* Safe and Efficient: Execute as a subprocess within the Unity Editor, no network connections or file deletion
* Accounting for Compression: Crop images accounting for division by 4 as required by Unity for sprite image compression
* Used Rust Libraries: bincode, libc, serde, and others
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