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HyperNav: 3D Pathfinding and Navigation

HyperNav is a volumetric and omnidirectional pathfinding system for 3D navigation, allowing characters to navigate through floating obstacles and walk on walls and ceilings, with runtime baking support.
HyperNav: 3D Pathfinding and Navigation Asset Image HyperNav is a volumetric and omnidirectional pathfinding system for 3D navigation, allowing characters to navigate through floating obstacles and walk on walls and ceilings, with runtime baking support.

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$90
Category:
ToolsBehavior-ai
Developer:
Infohazard Games
Price:
$90
Rating:
(6 reviews)
Favorites:
144
Supported Unity Versions:
2022.3.23 or higher
Current Version:
2.1.0
Download Size:
10.74 MB
Last Update:
Mar 6, 2025
Description:
HyperNav is a navmesh-like system for implementing volumetric and omnidirectional navigation. It creates volumes in which characters can navigate on all three axes, and surfaces on which characters can walk between floors, ceilings, and anything in between. It also handles avoidance between groups of agents, and between agents and dynamic obstacles. Runtime baking is supported, allowing for dynamic generation of navigation data. The system is suitable for games with 6-DOF gameplay, such as FPS games, and works on desktop, console, mobile, and web platforms. It requires the Infohazard.Core library and UniTask.
Technical Details:
Main Features: Volumetric Navigation, Omnidirectional Surface Navigation, Fluid Movement, Avoidance, Runtime Baking, Runtime Link Generation, Easy Editor Setup, Flexible, Super Fast, Memory Efficient. Supported Unity Versions: Unity 2022.3 and higher.
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