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Hot Air Balloon Physics | Blimp Physics

Experience realistic hot air balloon and blimp physics in Unity with this comprehensive package, featuring multiple prefabs, AI solutions, and a robust UI system.
Hot Air Balloon Physics | Blimp Physics Asset Image Experience realistic hot air balloon and blimp physics in Unity with this comprehensive package, featuring multiple prefabs, AI solutions, and a robust UI system.

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$29.99
Category:
ToolsPhysics
Developer:
tareqgamedev
Price:
$29.99
Favorites:
7
Supported Unity Versions:
2022.3.16 or higher
Current Version:
1.2.0
Download Size:
30.00 MB
Last Update:
Aug 22, 2024
Description:
This package offers a unique and realistic experience of flying hot air balloons and blimps in Unity. It includes multiple prefabs for hot air balloons and a blimp, each with its own physics and controllers. The package also features a highly customized AI hot air balloon solution, allowing the balloon to ascend and descend automatically, and land automatically after reaching a set height.

The package includes a simple wind effect script, a compass rose instrument, and three instruments arts: altimeter, thermometer, and compass rose. Multiple demo scenes are provided to showcase the controllers and different examples. The package also includes multiple prefabs with actual data collected from real-world examples, improving the overall experience.

A third-person camera script is also included, allowing for a more immersive experience. The package is highly flexible and robust, with a decoupled UI system that can be easily customized and modified.

The blimp controller is based on accurate aerostat physics and offers two modes: simulation and game. The input manager prefab is also included, making it easy to handle all inputs.

The package includes a hot air balloon model with three different colors, a blimp model with separated parts, and a simple wind effect script. The package is compatible with the Universal Render Pipeline and the Standard Shader for the built-in Render Pipeline.

Note that the package does not include HDRP compatibility, and users will need to adjust the materials used in the demos to work with the HDRP render pipeline. Additionally, users are recommended to read the documentation thoroughly and try out the demos before purchasing the package.

The package is designed to be easy to use, with pre-configured prefabs and comprehensive documentation covering various topics, including physics, UI system, instruments, and controllers. The package is a great resource for game developers and simulation creators looking to add realistic hot air balloon and blimp physics to their projects.
Technical Details:
The package requires the TextMeshPro package, which is included in the Unity Editor. The UI system and demos use TextMeshPro. The package is compatible with the Universal Render Pipeline and the Standard Shader for the built-in Render Pipeline. Note that HDRP compatibility is not included, and users will need to adjust the materials used in the demos to work with the HDRP render pipeline.
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