Easy Asset Search

Hardcore FPS SFX/Music/Loop Pack

Bring your high-octane, retro-inspired FPS to life with this comprehensive sound asset pack featuring 200+ high-quality sound effects and loops, including environments, menu clicks, monsters, player interactions, weapons, and music.
Hardcore FPS SFX/Music/Loop Pack Asset Image Bring your high-octane, retro-inspired FPS to life with this comprehensive sound asset pack featuring 200+ high-quality sound effects and loops, including environments, menu clicks, monsters, player interactions, weapons, and music.

* This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost.
$20
Category:
AudioMusic
Developer:
Golem Kin Games
Price:
$20
Favorites:
1
Supported Unity Versions:
6000.0.24 or higher
Current Version:
1.0
Download Size:
751.82 MB
Last Update:
Feb 14, 2025
Description:
This sound asset pack is designed to immerse players in a brutal and atmospheric experience. It includes over 200 high-quality sound effects and loops, covering every corner of your game's audio needs. The pack is divided into five categories:

Environments: Create a desolate atmosphere with loops of moon bases, inside hives, and premixed soundscapes, available with or without wind for added variation.

Menu Clicks: From clean to grimy clicks and impactful menu selections, enhance your UI with satisfying sounds.

Monsters and Humans: Bone-crushing attacks, damaged impacts, death quips, taunts, and eerie breathing loops bring characters to life, including the terrifying Infested.

Player Interactions: Footsteps, jumping grunts, low-health warnings, and intense machine gun quips make players feel every moment of their survival.

Weapons: Iconic sound effects for assault rifles, chainguns, shotguns, energy snipers, and pistols, including reloads, firing loops, and premade weapon demos.

Music: Thrilling, looping tracks like Absolute Unit and Slaying the Infernal Hive set the tone for relentless action.

The sounds are crafted at 96kHz/24-bit, offering unparalleled quality for modern and retro-style FPS games alike. Whether you're building intense combat scenes, atmospheric exploration levels, or engaging menus, this pack delivers.

Equip your project with the sounds it deserves—add this pack to your arsenal today!
Technical Details:
The pack includes:

1. Environments:
* Desolate Moon Base (No Wind) Loop: 0:01:48 / 96kHz / 24-bit
* Desolate Moon Base (With Wind) Loop: 0:01:48 / 96kHz / 24-bit
* Desolate Moon (No Wind) Premixed Loop: 0:01:48 / 96kHz / 24-bit
* Desolate Moon (With Wind) Premixed Loop: 0:01:48 / 96kHz / 24-bit
* Inside the Hive Loop: 0:00:39 / 96kHz / 24-bit
* STEM Desolate Moon Creatures: 0:01:49 / 96kHz / 24-bit

2. Menu Clicks:
* Clean Menu Click: 0:00:02 / 96kHz / 24-bit
* Grimy Menu Click 1: 0:00:02 / 96kHz / 24-bit
* Grimy Menu Click 2: 0:00:02 / 96kHz / 24-bit
* Grimy Menu Click 3: 0:00:02 / 96kHz / 24-bit
* Grimy Menu Click 4: 0:00:02 / 96kHz / 24-bit
* Grimy Menu Select: 0:00:06 / 96kHz / 24-bit
* New Game Menu Impact: 0:00:12 / 96kHz / 24-bit

3. Monsters and Humans:
* Damage Impacts:
+ Damage Impact 1: >0:00:01 / 96kHz / 24-bit
+ Damage Impact 2: >0:00:01 / 96kHz / 24-bit
+ Damage Impact 3: >0:00:01 / 96kHz / 24-bit
+ Damage Impact 4: >0:00:01 / 96kHz / 24-bit
+ Damage Impact 5: >0:00:01 / 96kHz / 24-bit
* Humanoid Sounds:
+ Humanoid Attack 1, 2, 3: 0:00:01 / 96kHz / 24-bit
+ Humanoid Breath Loop: 0:00:13 / 96kHz / 24-bit
+ Humanoid Damaged (x3): >0:00:01 / 96kHz / 24-bit
+ Humanoid Death Quip 1, 2, 3: 0:00:01-0:00:02 / 96kHz / 24-bit
+ Humanoid Taunts 1-5: 0:00:02-0:00:03 / 96kHz / 24-bit
* Player Sounds:
+ Footsteps: Running and walking variations on light debris (x18), standard footsteps (x9)
+ Jump: >0:00:01 / 96kHz / 24-bit
+ Player Damaged (x10): >0:00:01 / 96kHz / 24-bit
+ Player Death (x4): 0:00:01-0:00:02 / 96kHz / 24-bit
+ Jump Grunt: 0:00:01 / 96kHz / 24-bit
+ Lift Strain: 0:00:02 / 96kHz / 24-bit
+ Low Health (x3): 0:00:04-0:00:05 / 96kHz / 24-bit
+ Suppressed and Angry Quips (x4): 0:00:02-0:00:03 / 96kHz / 24-bit
+ Sustained MG Fire Quips (x3): 0:00:05-0:00:08 / 96kHz / 24-bit
* The Infested:
+ Footsteps (x4): >0:00:01 / 96kHz / 24-bit
+ Angry Screeches (x3): 0:00:02-0:00:06 / 96kHz / 24-bit
+ Attacks (x4): >0:00:01 / 96kHz / 24-bit
+ Damaged (x3): >0:00:01 / 96kHz / 24-bit
+ Death Sounds: Screech and non-screech variations (x5)
+ Heavy Attacks (x3): 0:00:01 / 96kHz / 24-bit
+ Idle Sounds (x2): 0:00:05-0:00:06 / 96kHz / 24-bit

4. Music:
* Absolute Unit: Looped (0:01:56) / Unlooped (0:02:00) / 48kHz / 24-bit
* I Am Fear: Looped (0:01:14) / Unlooped (0:01:20) / 48kHz / 24-bit
* Lock, Load, and Rip: No intro loop (0:01:19) / With intro (0:01:39) / 48kHz / 24-bit
* Slaying the Infernal Hive: Looped (0:01:45) / Unlooped (0:01:48) / 48kHz / 24-bit
* They Aren’t Ready: Title screen looped (0:04:08) / Unlooped (0:04:13) / 48kHz / 24-bit

5. Weapons:
* Assault Rifle:
+ Reload: 0:00:04 / 96kHz / 24-bit
+ Loop: 0:00:01 / 96kHz / 24-bit
+ Single Shot (x2): 0:00:01-0:00:02 / 96kHz / 24-bit
+ Single Shot with Casing (x2): 0:00:01-0:00:02 / 96kHz / 24-bit
* Chaingun:
+ Reload (Soft Mix and Regular): 0:00:04 / 96kHz / 24-bit
+ Pre-Made Chaingun: 0:00:07 / 96kHz / 24-bit
+ STEM Sounds: Body (x2), Casing Loop, Wind Down, Wind Up (Long and Short)
* Energy Sniper:
+ Reload: 0:00:02 / 96kHz / 24-bit
+ Variations (x3): 0:00:02 / 96kHz / 24-bit
* Pistol:
+ Reload (Loud Mix and Regular): 0:00:04 / 96kHz / 24-bit
+ Shots (x3): 0:00:01-0:00:02 / 96kHz / 24-bit
* Shotgun (Decimator):
+ Pump (x6): 0:00:01-0:00:02 / 96kHz / 24-bit
+ Shell Load (x6): >0:00:01 / 96kHz / 24-bit
+ Premade Sounds (x4): 0:00:04-0:00:07 / 96kHz / 24-bit
+ Shotgun Variations: Tail, Verb, Standard
Continue »

Similar Packages