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Grabbit - Editor Physics Transforms

Get more realistic results and save tons of time placing objects into your scene with physics.
Grabbit - Editor Physics Transforms Asset Image Get more realistic results and save tons of time placing objects into your scene with physics.

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$40
Category:
ToolsUtilities
Developer:
Jungle
Price:
$40
Rating:
(53 reviews)
Favorites:
2718
Supported Unity Versions:
2022.3.14 or higher
Current Version:
6.0.0
Download Size:
9.76 MB
Last Update:
Mar 14, 2025
Description:
Grabbit is an innovative and modern Transform & Level Design Toolset for Unity. It provides a unique way to be more efficient in Level Design and World Building thanks to its powerful Editor Physics System. Move & organize your scenes more efficiently, and save work time with our agile Physics Rabbit.

Placing Objects only using the transform tools can be cumbersome and time-consuming. With our physics-based solution, you can create organic and natural-looking scenes much faster than with the traditional transform tools offered by Unity.

Grabbit assists you in your object placement and lets you save tons of time on tasks that used to be tedious. No need for Rigidbodies or Colliders on your Objects, Grabbit takes care of everything and keeps your scene clean.

Grabbit is a powerful tool that offers a range of features, including:

* Transform Grabber With Physics Collision
* Grouping & Aligning Objects With Physics
* Dynamic Gravity On Selection
* Rotation Alignement System
* Smart Teleport & Collision Detection
* Full Undo Support
* Great Performance & Optimized for Large Scenes
* Flexible Interface
* Active Support and Command Roadmap

Grabbit is compatible with any Unity version starting from 2019.3, and is only available in the editor. It is not intended for runtime gameplay purposes.
Technical Details:
Grabbit is a Unity package that provides a unique way to be more efficient in Level Design and World Building. It uses a powerful Editor Physics System to assist in object placement and scene organization. The package is compatible with Unity versions 2019.3 and later, and is only available in the editor. It does not require Rigidbodies or Colliders on objects, and provides a range of features to improve scene creation and editing.
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