Floating Origin Network
Floating Origin Network (FONet) is a Relative Spacetime Framework asset for building endless, high-fidelity open worlds, less jitter & better performance. Includes Rotation Floating Origin.

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- Category:
- Templates › Systems
- Developer:
- chris thorne
- Price:
- $59
- Favorites:
- 1
- Supported Unity Versions:
- 2021.3.38 or higher
- Current Version:
- 1.1
- Download Size:
- 262.34 MB
- Last Update:
- Apr 8, 2025
- Description:
- Floating Origin Network (FONet) Builds on Dynamic Resolution Spaces to add Rotation Floating Origin optimisations and more networking. Includes: Rotation Floating Origin (RFO) for view and orientation-related optimisation, Continuous Floating Origin (CFO) for improved quality and accuracy, Count Zeros Clock (CZC) for improved time fidelity and tasking management, and Dynamic Resolution Spaces (DRS) for extended CFO scalability with dynamic space management. Multiplayer networking is supported via Mirror Network, with open-source licence in the Documentation folder. Uses Unity's new Input System and UI Toolkit (requires Unity 2021+).
- Technical Details:
- Powered by the Floating Origin meta-algorithm, FONet offers freedom from positional jitter and numerical instability, unique application of stationary relative motion to computing, and better than origin-shifting hacks. It improves continuous scale in space and time, performance, and embedding integration into Third-party assets. Multiplayer networking, drag-drop integration of animation assets and conversion into playable interactive characters, and extensive asset and research documentation are also supported.
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