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Fighter VFX

PunchAura is a high-performance effect system for Unity that displays customizable ring-shaped aura effects for punches and kicks, enhancing combat animations.
Fighter VFX Asset Image PunchAura is a high-performance effect system for Unity that displays customizable ring-shaped aura effects for punches and kicks, enhancing combat animations.

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$20
Category:
VfxParticles
Developer:
EEJANAI,TEAM
Price:
$20
Favorites:
6
Supported Unity Versions:
2023.1.20 or higher
Current Version:
1.0.0
Download Size:
2.87 MB
Last Update:
Feb 17, 2025
Description:
PunchAura is an advanced effect system designed to enhance combat animations by adding dynamic, ring-shaped aura effects. It includes essential components such as PunchAura, PunchAuraController, and MeshBuffer to efficiently manage aura effects. Key customization options allow users to adjust effect duration, radius, color, and fade-out timing. The system automatically assigns effects to character limbs (RightHand, LeftHand, RightFoot, LeftFoot) via the PunchAuraController, making implementation quick and seamless. Simply add the PunchAuraController to your character, assign the PunchAuraPrefab, and trigger effects via animation events (ExecutePunchAuraCommand). Perfect for fighting games, action RPGs, and any combat-based animations!
Technical Details:
Fully customizable aura effects (duration, size, color, fade-out), Automatic effect assignment to character limbs (RightHand, LeftHand, RightFoot, LeftFoot), Animation event support via ExecutePunchAuraCommand, Object pooling for optimized performance, Smooth fade-out transition for realistic effects, Easy integration with Unity Animator, Compatible with all Unity rendering pipelines (URP, HDRP, Built-in)
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