Stop Motion Effect for Unity
Create a Stop Motion effect without affecting animations in your Unity project.

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- Category:
- Tools › Animation
- Developer:
- Abiogenesis3d
- Price:
- $15
- Rating:
- Favorites:
- 64
- Supported Unity Versions:
- 2021.3.35 or higher
- Current Version:
- 1.0.0
- Download Size:
- 34.24 MB
- Last Update:
- Apr 8, 2024
- Description:
- The Stop Motion effect is a Unity package that allows you to create a stop motion effect without affecting animations. It stores the local position and rotation of transforms and resets them until the next time interval. This package is useful for objects that accumulate position offset and start floating away, like particle emitters. It is also compatible with UPixelator snapping and can be used with both Built-in and URP render pipelines.
- Technical Details:
- The package works by storing local position and rotation of transforms and resetting them until the next time interval. It also snaps the root transform rotation to circle splits like 45, 22.5, 11.25 degrees. The package is resilient to game fps changes and does not count frames. It also allows for nested objects to be ignored by attaching the FakeStopMotionIgnore component. The package includes a ResetTimer, PauseTimer, and UnpauseTimer to control the timer.
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