EzGrid
EzGrid is a plugin for creating grid-based games in 3D environments with a dynamic grid system, real-time cell locking, and A* pathfinding.

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- Category:
- Tools › Level-design
- Developer:
- PhantomByte Entertainment
- Price:
- $9.99
- Favorites:
- 3
- Supported Unity Versions:
- 2022.3.22 or higher
- Current Version:
- 1.0
- Download Size:
- 159.52 KB
- Last Update:
- Jun 3, 2024
- Description:
- EzGrid is a plugin for creating grid-based games in 3D environments. It features a dynamic grid system that updates dynamically, automatically locking and unlocking its cells in response to collider objects. Key features include:
* Dynamic Grid System: EzGrid facilitates the creation of dynamic grids that seamlessly update their state based on the presence of colliders, enabling smooth interaction with your game objects.
* Real-Time Cell Locking: Cells within the grid are intelligently locked and unlocked as objects move within the environment, ensuring accurate collision detection and efficient pathfinding.
* A* Pathfinding Implementation: EzGrid comes with a built-in implementation of the A* algorithm, allowing you to calculate optimal paths that navigate around obstacles on the grid with ease.
* Flexible Integration: Easily integrate EzGrid into your Unity projects to build a wide range of grid-based games, including strategy, puzzle, and simulation games.
Benefits:
* Efficiency and Performance: With EzGrid, you can create grid-based games that run smoothly and efficiently, even in complex 3D environments, thanks to its optimized performance.
* Easy to Use: Designed with simplicity in mind, EzGrid offers intuitive controls and a straightforward interface, making it accessible for both beginners and experienced developers.
EzGrid empowers developers to unlock the full potential of grid-based gameplay within Unity. Whether you're creating strategy games, maze puzzles, or simulations, EzGrid provides the tools you need to bring your vision to life with precision and ease. - Technical Details:
- Supported Unity Versions: Unity 2019.4 and higher
Grid System: Dynamic grid system for 3D environments
Pathfinding Algorithm: A* algorithm implementation for obstacle avoidance
Collision Detection: Real-time locking and unlocking of grid cells based on collider objects
Grid Size Customization: Adjustable number of rows and columns for grid dimensions
Cell Size Customization: Control over the size of individual grid cells
Material and Shader Support: Customizable grid appearance with support for materials and shaders
Mesh Rendering: Mesh rendering for visualizing the grid in the Unity scene
URP: required
API Interaction: Provides an API for developers to interact with the grid system, allowing for custom behaviors and functionality integration. - Continue »