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Exporter for Unreal to/for Unity 2025

The Exporter for Unreal to Unity is a powerful tool that can help you save time and effort when converting your Unreal Engine projects to Unity.
Exporter for Unreal to/for Unity 2025 Asset Image The Exporter for Unreal to Unity is a powerful tool that can help you save time and effort when converting your Unreal Engine projects to Unity.

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$59.99
Category:
ToolsIntegration
Developer:
Ciprian Stanciu
Price:
$59.99
Rating:
(43 reviews)
Favorites:
150
Supported Unity Versions:
2021.3.45 or higher
Current Version:
1.48
Download Size:
63.35 MB
Last Update:
Mar 6, 2025
Description:
The 2025 Edition of the Exporter for Unreal to Unity includes fixes, new features, and support for new Unreal versions throughout 2025. Customers of the previous versions get a discounted upgrade price. This plugin is an Unreal plugin that exports complete Unreal levels to Unity, including static meshes with LODs, collision shapes, actor placement, decals, lights, reflection probes, spline meshes, skinned meshes with animations, terrain, materials, and textures. It supports Unreal versions 5.0-5.5 and 4.27, and Unity versions 2019.4 or newer for the built-in pipeline, 2021.2.7 or newer for URP and HDRP, and URP 11.0 or newer and HDRP 11.0 or newer. However, it does not export cloth, exotic material nodes, particle emitters, wind modifiers, subsurface scattering, tessellation, terrain with over ~30 million polygons, RuntimeVirtualTextures, Grass feature, Clouds feature, and Level Sequences. If you encounter any problems, you can contact the developer at relativegames7@gmail.com.
Technical Details:
Supported Unreal Versions: 5.0-5.5, 4.27. Supported Unity versions: Built in pipeline: Unity 2019.4 or newer, URP: Unity 2021.2.7 or newer, HDRP: Unity 2021.2.7 or newer, URP 11.0 or newer, HDRP 11.0 or newer. Creates one FBX per static mesh and prefabs for instanced meshes. Exports decals for URP and HDRP. Does not export: cloth, exotic material nodes, particle emitters, wind modifiers, subsurface scattering, tessellation, terrain with over ~30 million polygons, RuntimeVirtualTextures, Grass feature, Clouds feature, and Level Sequences.
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