Edy's Vehicle Physics
Semi-arcade, fun-to-drive vehicle physics kit designed for gameplay, ease of use, and realistic behavior.

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- Category:
- Tools › Physics
- Developer:
- Edy
- Price:
- $60
- Rating:
- Favorites:
- 2154
- Supported Unity Versions:
- 2018.4.26 or higher
- Current Version:
- 5.5.2
- Download Size:
- 37.95 MB
- Last Update:
- Jan 16, 2025
- Description:
- EVP brings fun and realistic vehicles to your games! Designed for gameplay, ease of use, and realistic behavior. Features include ready-to-use vehicle prefabs, precise control, and easy integration into existing projects. Vehicles can be rigged and configured in minutes, and support multiple ground materials, audio effects, and built-in 'Pause' function. The package includes full C# source code, a single component VehicleController, and additional features available as add-on components.
- Technical Details:
- * Full C# source code.
* A single component VehicleController provides fully working vehicle physics.
* Additional features available as add-on components: damage, audio, tire effects (marks, smoke, dust), visual effects, standard input, sample random AI input.
* Vehicles support custom gravity directions, even modified in realtime.
* Easily write your own add-on features by using the exposed properties and delegates.
* Custom PBR shader for tire marks.
* Custom shaders for particle effects (smoke, dust) with shadows.
* Garbage-Collector friendly. No GC allocations in runtime.
* Supports any physics timestep up to 0.06 - Continue »