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Physics Simulator for Unity

A simple tool that allows Rigidbody components to be simulated in the Unity editor, enabling easy physics animations and simulations.
Physics Simulator for Unity Asset Image A simple tool that allows Rigidbody components to be simulated in the Unity editor, enabling easy physics animations and simulations.

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$15
Category:
ToolsLevel-design
Developer:
Intuitive Gaming Solutions
Price:
$15
Rating:
(4 reviews)
Favorites:
21
Supported Unity Versions:
2020.3.30 or higher
Current Version:
1.2.0
Download Size:
150.66 KB
Last Update:
Jul 12, 2022
Description:
The Physics Simulator for Unity is a powerful and useful tool that allows developers to simulate physics in the editor. It provides a simple editor window to place objects in the scene by simulating physics globally or for selected Rigidbodies. The asset also allows for recording generic animation clips of editor-simulated physics, making it easy to develop quick low-effort physics animations.

The editor physics simulator window provides UnityEvents that enable developers to invoke events during editor physics simulations, such as applying force to a Rigidbody being simulated. The tool also supports undo functionality and has no runtime overhead.

Key features include:

* Simulate physics for Rigidbody & Rigidbody2D components globally in the editor
* Simulate physics for selected Rigidbody or Rigidbody2D components in the editor
* Record generic animation clips for Selection.activeGameObject's Rigidbodies (and its child Rigidbodies) in the editor
* UnityEvents for simulation start, step, and stop
* Undo support
* No runtime overhead
* Simple, easy-to-use, Editor Physics Simulation window
* Quick Simulate and Quick SimulateSelected buttons
* Save on CPU usage and maintain perfect repeatability in your scenes by recording physics simulations once and playing them back
Technical Details:
Tested on Unity 2020.3.30f1, but compatible with a wide array of versions. Report any issues to intuitivegamingsolutions@gmail.com
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