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Easy Object Placement on Spherical Surfaces

A Unity package that simplifies object placement on spherical surfaces by extending the Transform component.
Easy Object Placement on Spherical Surfaces Asset Image A Unity package that simplifies object placement on spherical surfaces by extending the Transform component.

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$9.99
Category:
ToolsLevel-design
Developer:
Ziad Rbai
Price:
$9.99
Favorites:
17
Supported Unity Versions:
2021.3.11 or higher
Current Version:
1.03
Download Size:
14.91 KB
Last Update:
Aug 5, 2024
Description:
Easy Object Placement on Spherical Surfaces is a powerful tool that enhances the Base Unity Transform Component. It eliminates the challenges of placing objects on a sphere, allowing for faster level design. The package enhances the Transform Component in two ways:

Positioning on the surface of the sphere (inside and outside)
Correct rotation relative to the origin of the sphere

Key features include:
Lightweight: Only runs while using it in the Editor
Minimal: No intrusive features, everything in one C# script
Intuitive: Simple button controls, sits in all of your Transform components

The package includes two buttons and one dropdown menu:
Stick: Sticks your object to the nearest sphere
Align Rotation: Modifies the rotation of the object to align with the radius vector
Dropdown: Choose which axis to align to (X, Y, Z) or place inside the sphere (invX, invY, invZ)

A README file is included for more instructions.
Technical Details:
Features:
Two buttons and one dropdown menu
Stick: Sticks your object to the nearest sphere
Align Rotation: Modifies the rotation of the object to align with the radius vector
Dropdown: Choose which axis to align to (X, Y, Z) or place inside the sphere (invX, invY, invZ)
A README file is included for more instructions
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