Easy Object Placement on Spherical Surfaces
A Unity package that simplifies object placement on spherical surfaces by extending the Transform component.

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- Category:
- Tools › Level-design
- Developer:
- Ziad Rbai
- Price:
- $9.99
- Favorites:
- 17
- Supported Unity Versions:
- 2021.3.11 or higher
- Current Version:
- 1.03
- Download Size:
- 14.91 KB
- Last Update:
- Aug 5, 2024
- Description:
- Easy Object Placement on Spherical Surfaces is a powerful tool that enhances the Base Unity Transform Component. It eliminates the challenges of placing objects on a sphere, allowing for faster level design. The package enhances the Transform Component in two ways:
Positioning on the surface of the sphere (inside and outside)
Correct rotation relative to the origin of the sphere
Key features include:
Lightweight: Only runs while using it in the Editor
Minimal: No intrusive features, everything in one C# script
Intuitive: Simple button controls, sits in all of your Transform components
The package includes two buttons and one dropdown menu:
Stick: Sticks your object to the nearest sphere
Align Rotation: Modifies the rotation of the object to align with the radius vector
Dropdown: Choose which axis to align to (X, Y, Z) or place inside the sphere (invX, invY, invZ)
A README file is included for more instructions. - Technical Details:
- Features:
Two buttons and one dropdown menu
Stick: Sticks your object to the nearest sphere
Align Rotation: Modifies the rotation of the object to align with the radius vector
Dropdown: Choose which axis to align to (X, Y, Z) or place inside the sphere (invX, invY, invZ)
A README file is included for more instructions - Continue »