Easy Muffled Sound
Attenuates sound passing through walls with a simple MuffledSoundFilter component.

* This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost. $10
- Category:
- Tools › Audio
- Developer:
- DAIKI
- Price:
- $10
- Favorites:
- 1
- Supported Unity Versions:
- 2022.3.0 or higher
- Current Version:
- 1.0.1
- Download Size:
- 15.93 MB
- Last Update:
- Jun 3, 2024
- Description:
- This asset muffles sound played by an AudioSource through walls. High frequencies are attenuated based on a simple path calculation from the AudioSource to the AudioListener. The MuffledSoundFilter component can be attached to an AudioSource to enable the effect, and the attenuation frequency and distance can be adjusted in the Inspector. A sample scene is included for demonstration purposes.
The asset works by automatically attaching a Low-pass filter component when the MuffledSoundFilter is attached. The calculation cost is low, using the position history of the AudioListener. However, if the AudioSource is moving, the sound may be attenuated more than necessary. Note that this asset does not support WebGL due to limitations with low-pass filters. - Technical Details:
- Included components:
- MuffledSoundFilter component script
- Sample scenes
Features:
- Simple attachment process
- Automatic attachment of Low-pass filter component
- Low calculation cost using AudioListener position history
- Note: May over-attenuate sound when AudioSource is moving
- Not compatible with WebGL - Continue »