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DX11 Tessellation Displacement

DX11 Tessellation Displacement Asset Image * This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost. FREE
Category:
VfxShadersDirectx-11
Developer:
PanDishPan
Price:
FREE
Rating:
(103 reviews)
Favorites:
1010
Supported Unity Versions:
5.6.1 or higher
Current Version:
3.0.0
Download Size:
26.96 MB
Last Update:
Jan 28, 2019
Description:
This package is a set of free tessellation shaders that let you get closer to that desired AAA quality! Quite useful for RT architectural visualizations and all sorts of high-end stuff (check out the mesh smooth variant by increasing the Phong smoothing var).



Version 3.0 has been completely re-written from the ground up!



Included are Physically Based Tessellation Shaders with the new Standard PBS and Specular surface paths, as well as Legacy (Unity 4 and Unity 5 / pre-5.6) Shaders.



Best of all, they support real-time and baked GI / Shadows.



Also included is a tiling rock material with 2k textures (diffuse, normal, displace).



* Please note DirectX11 must be supported and enabled for these to work. Chances are these work under OpenGL 4.5 and Metal (Unity 2018+) *



Legacy shaders are included in zips.



* You might also be interested in checking out the more advanced
PN-AEN CRACK FREE TESSELLATION SHADERS *



Please rate this package!



*** ONLINE DEMO (Old) ***
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