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DFT Games Localization Solution

Complete Unity localization system for text and images, supporting multilingual UI with text, TMPro, and image localization using structured resource files
DFT Games Localization Solution Asset Image Complete Unity localization system for text and images, supporting multilingual UI with text, TMPro, and image localization using structured resource files

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FREE
Category:
ToolsLocalization
Developer:
DFT Games Studios
Price:
FREE
Favorites:
4
Supported Unity Versions:
2022.3.55 or higher
Current Version:
1.0.0
Download Size:
15.93 MB
Last Update:
Jan 13, 2025
Description:
Localization goes beyond simple translation—it's about adapting your game's UI and visual elements to create an immersive experience for players worldwide.

This powerful asset enables full localization of your game, including text and images, or just text translation if that's all you need. The choice is yours!

With seamless support for UGUI and Text Mesh Pro, integrating this system into your project is a breeze.

The same package is also available on GitHub: [LINK REMOVED BUT IS PRESENT IN THE ORIGINAL DESCRIPTION (UnityLocalization on GitHub)].

Happy localizing!
Technical Details:
Localization Types Supported:
• Text (UGUI and Text Mesh Pro)
• Images (UI Sprites) with language-specific assets.

File-Based Localization:
• Text localization uses structured .txt files in Resources/localization/.
• Supports key-value pairs (key=value or tab-separated) for text definitions.
• Handles special formatting like newline characters (
).

Dynamic Language Switching:
• Languages can be set and updated at runtime.
• Automatically updates all localized components when the language changes.

Image Localization:
• Supports language-specific UI sprites.
• Images are organized by language folders in the Resources/localization/UI/ directory.

Lightweight and Flexible:
• Minimal runtime overhead.
• Integrates seamlessly with existing Unity UI workflows.

Easy Integration:
• Attach localization components (Localize, LocalizeTMPro, LocalizeImage) to UI elements for automatic updates.
• Requires minimal setup for text or image localization.

Extensible Architecture:
• Base class (LocalizeBase) simplifies creating custom localization components.

Persistent Language Settings:
• Saves player language preferences using Unity's PlayerPrefs.
• Defaults to the system language if no preference is set.

Error Handling:
• Graceful fallback to English for missing language assets.
• Debug warnings for missing or invalid localization files.

Open Source:
• Full source code available on GitHub: [LINK REMOVED BUT IS PRESENT IN THE ORIGINAL DESCRIPTION (UnityLocalization)].

Compatibility:
• Designed for Unity 2022 LTS and above.
• Supports all Unity-supported platforms.
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