CyberMan (Modular)
Cyber Man is a low-poly, modular, and fully rigged action-adventure model with elements of survival horror and stealth action, suitable for use in Unity 2021.3.21f1 with Built-in, URP, and HDRP render pipelines.

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- Category:
- 3D › Characters › Humanoids › Sci-fi
- Developer:
- SDKwarrior
- Price:
- $79.99
- Favorites:
- 2
- Supported Unity Versions:
- 2021.3.21 or higher
- Current Version:
- 1.1
- Download Size:
- 1.78 GB
- Last Update:
- Nov 4, 2024
- Description:
- Cyber Man is a highly customizable and versatile model that can be used for a variety of applications, including live stream facial animations, VTuber avatars, and more. The model features:
* Low-poly design with 30,553 faces, 59,988 tris, and 31,677 verts
* Completely modular, allowing for easy removal or addition of parts
* Fully rigged with 52 Apple Blendshapes, perfectly calibrated for use with Live Link Face in Unreal Engine 5
* Adjustable body parts and 2 included weapons
* Physics included, with an AllPartsTogether.fbx file for customization
* Supported in Unity 2021.3.21f1 with Built-in, URP, and HDRP render pipelines
The model is designed to be highly customizable, with a humanoid rig and eye bones, but no jaw bone. Facial animations are achieved through the use of Blendshapes. The model also includes 4K textures for the skin, eyes, hair, and outfit parts, with maps for base color, normal, roughness, metallic, ambient occlusion, opacity, and emissive. - Technical Details:
- The model is built on a humanoid rig and includes the following features:
* Low-poly design with 30,553 faces, 59,988 tris, and 31,677 verts
* Completely modular, allowing for easy removal or addition of parts
* Fully rigged with 52 Apple Blendshapes, perfectly calibrated for use with Live Link Face in Unreal Engine 5
* Adjustable body parts and 2 included weapons
* Physics included, with an AllPartsTogether.fbx file for customization
* Supported in Unity 2021.3.21f1 with Built-in, URP, and HDRP render pipelines
* Humanoid rig with eye bones, but no jaw bone
* Facial animations achieved through the use of Blendshapes
* 4K textures for the skin, eyes, hair, and outfit parts, with maps for base color, normal, roughness, metallic, ambient occlusion, opacity, and emissive
* Note: Clothes can be taken off completely, and full-body is included. To avoid body intersection through clothes, the body is sliced into pieces, and pieces that are hidden under the clothes must be turned off to reduce polycount.
* Animations are not included, but any Humanoid Animations from the store can be applied to this character. - Continue »