CRT Postprocess - for URP and Legacy Pipelines
CRT Postprocess - a lightweight CRT display-style post-processing filter for URP and legacy pipelines, featuring NTSC Cross-Talk (rainbow bleeding) and customizable parameters.

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- Category:
- Vfx › Shaders › Fullscreen-camera-effects
- Developer:
- Yuichi Higuchi
- Price:
- $4.99
- Favorites:
- 12
- Supported Unity Versions:
- 6000.0.38 or higher
- Current Version:
- 1.05
- Download Size:
- 1.64 MB
- Last Update:
- Mar 18, 2025
- Description:
- This package provides a CRT display-style post-processing filter that can be used with both URP and legacy pipelines. The filter is designed to produce a screen effect similar to a retro CRT display, with features such as NTSC Cross-Talk (rainbow bleeding) and customizable parameters. The filter is lightweight and runs comfortably on mobile devices. The setup methods differ between URP and legacy pipelines, but the shaders used are the same and the same effect can be achieved. The filter has a range of customizable parameters, including Buffer Height, Output Height, Cross Talk Mode, Cross Talk Strength, Brightness, Artifact Strength, Fringe Strength, Chroma Mod Frequency Scale, Chroma Phase Shift Scale, Gaussian Blur Width, Curvature, Corner Mask, Corner Radius, Scanline Strength, Beam Spread, Beam Strength, and Overscan Scale. The filtering process takes place in three stages: YIQ conversion from RGB image, YIQ to RGB conversion with Cross-Talk blurring processing, and scanlines and screen distortion, corner masking.
- Technical Details:
- The filtering process takes place in three stages: 1st Stage - YIQ conversion from RGB image, 2nd Stage - YIQ to RGB conversion with Cross-Talk blurring processing in the YIQ color space, and 3rd Stage - Scanlines and screen distortion, corner masking.
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