Crest Water 5 - Portals
Portals is a screen-space effect that restricts water rendering to a given geometry for Crest 5.

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- Category:
- Tools › Particles-effects
- Developer:
- Wave Harmonic
- Price:
- $20
- Favorites:
- 41
- Supported Unity Versions:
- 2022.3.58 or higher
- Current Version:
- 1.2.1
- Download Size:
- 306.72 KB
- Last Update:
- Feb 22, 2025
- Description:
- The Portals package brings the Portals/Volumes/Tunnels feature to Crest 5. Portals restrict rendering of the water surface and volume to a mesh using either the front or back face. Volumes restricts rendering of the water surface and volume using both the front and back faces. This feature can be useful for aquariums and underwater windows. The promotional video shows the volume feature and then the portal feature (inverted) respectively. Tunnels can be used to efficiently remove water from an area, which enables tunneling under water level. The package includes the following features: restrict water rendering to the front or back faces of a mesh, restrict water rendering to both the front and back faces of a mesh, and remove water from within a mesh. However, it has a limitation: only one mesh can be used at a time. The package requires Crest 5 and must meet the same requirements.
- Technical Details:
- Documentation: https://docs.crest.waveharmonic.com/Packages/Portals/Introduction.html, Email: support@waveharmonic.com, Discord: https://discord.gg/JJjx9qcq83, GitHub: https://github.com/wave-harmonic/crest/issues, Twitter: https://x.com/WaveHarmonicX, YouTube: https://www.youtube.com/c/WaveHarmonic
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