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Crest Water 5 (Oceans, Rivers, Lakes)

Crest Water 5 is a class-leading water system for Unity, offering a novel level of detail system, rich data selection, and powerful input system.
Crest Water 5 (Oceans, Rivers, Lakes) Asset Image Crest Water 5 is a class-leading water system for Unity, offering a novel level of detail system, rich data selection, and powerful input system.

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$200
Category:
ToolsParticles-effects
Developer:
Wave Harmonic
Price:
$200
Rating:
(12 reviews)
Favorites:
603
Supported Unity Versions:
2022.3.58 or higher
Current Version:
5.4.1
Download Size:
39.20 MB
Last Update:
Mar 10, 2025
Description:
Crest Water 5 is a trusted water solution for game developers, providing a scalable and performant system for creating realistic water effects. It features a novel level of detail system, rich data selection, and a powerful input system. The package includes a wide range of features, such as animated waves, dynamic waves, water depth, water level, albedo, flow, foam, shadows, and surface clipping. It also supports physically based rendering, underwater effects, and buoyancy and drag simulations. The system is designed to be flexible and scalable, making it suitable for a variety of platforms, including Android, iOS, PC, PlayStation, Switch, and Xbox. However, it may not be suitable for low-end mobile devices due to its resource-intensive nature. The package is compatible with Unity 6 and supports various render pipelines, including URP, HDRP, and BIRP. It also includes online and offline documentation, a fully documented API, and a rich set of features for creating realistic water effects.
Technical Details:
Crest Water 5 is designed to be powerful, flexible, and scalable, but may not be suitable for low-end mobile devices. It has limited support for rendering multiple cameras simultaneously, and the Level of Detail (LOD) detail is typically centered around a single position, usually the main camera. The package incorporates MIT-licensed code, and the copyright notices are provided in the included file ThirdPartyNotices.md. It is compatible with Unity 6 and supports various render pipelines, including URP, HDRP, and BIRP.
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