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Creative Lights

A highly versatile VFX Asset with two distinct styles: Heat Wave and Holographic, perfect for fantasy and sci-fi themes.
Creative Lights Asset Image A highly versatile VFX Asset with two distinct styles: Heat Wave and Holographic, perfect for fantasy and sci-fi themes.

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$29
Category:
VfxParticlesFire-explosions
Developer:
SineVFX
Price:
$29
Rating:
(3 reviews)
Favorites:
405
Supported Unity Versions:
2021.3.31 or higher
Current Version:
1.0
Download Size:
239.73 MB
Last Update:
May 15, 2024
Description:
This VFX Asset is highly flexible and can be used in various scenarios, from action VFX to environmental design. It is 100% scalable and provides great performance with Unity's native GPU-based Visual Effects Graph. The asset includes 20 unique VFX prefabs, with two main styles: Heat Wave and Holographic. Heat Wave can be used for fire, smoke, or magical energy effects, while Holo Scan and Holog Static are suited for sci-fi hologram-like effects.

The asset is easy to set up, with a drag-and-drop system and adjustable parameters. The shaders are made with Shader Graph and are fully editable. The asset includes 3 interactive demo scenes and is compatible with PC, URP, and HDRP pipelines. It also works with perspective and orthographic cameras, and supports regular and skinned mesh renderers.

The asset's technical details include:

* 20 unique VFX prefabs
* 100% scalable with no issues
* High flexibility
* Easy setup
* Shaders made with Shader Graph
* Wide range of use cases
* 3 interactive demo scenes
* Compatible with PC, URP, and HDRP pipelines
* Works with perspective and orthographic cameras
* Supports regular and skinned mesh renderers
* Maximum texture resolution is 2048x2048
* 4 distinct Visual Effects Graphs
* 5 custom shaders
* Effects are built with Unity native Visual Effects Graph System (GPU Simulated Particles)
* Promotion video recorded on URP pipeline, Linear Color Space, using only regular Post Processing Effects
* Interactive demo scenes for each pipeline included
* Regular mesh renderers supported
* Skinned mesh renderers supported with minor limitations
Technical Details:
Compatibility:
* Works perfectly fine on PC with URP or HDRP pipelines
* According to Unity Visual Effects Graph Roadmap, URP Mobile support is Planned, so compute-capable mobile devices will be supported too in the future
* Works with Perspective, and Orthographics (and 2D) Cameras with no issues

Technical information:
* Total of 20 Unique VFX Prefabs
* Maximum texture resolution is 2048x2048
* 4 Distincts Visual Effects Graphs, used to build the effects
* 5 Custom Shaders used in these VFX Graphs
* Effects are built with Unity native Visual Effects Graph System (GPU Simulated Particles)
* Promotion Video was recorded on the URP pipeline, Linear Color Space, using only regular Post Processing Effects
* Interactive Demo Scenes for each pipeline are included
* Regular Mesh Renderers are supported.
* Skinned Mesh Renderers are supported too with minor limitations. If you want to hide your Skinned Mesh and still see the Effect, you need to use included invisible material on it. There is an example in DemoScene_UseCases.
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