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Corgi Fluids - Burst/Jobified Fluid/Wave Simulation

Corgi Fluids provides realistic water/fluid motion in games, hassle-free, on all Unity-supported platforms.
Corgi Fluids - Burst/Jobified Fluid/Wave Simulation Asset Image Corgi Fluids provides realistic water/fluid motion in games, hassle-free, on all Unity-supported platforms.

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$20
Category:
ToolsParticles-effects
Developer:
Wandering Corgi
Price:
$20
Favorites:
5
Supported Unity Versions:
2022.3.21 or higher
Current Version:
1.0
Download Size:
13.72 MB
Last Update:
Sep 12, 2024
Description:
Corgi Fluids is a drop-in solution for simple yet realistic fluids in games. It runs on the CPU, utilizing the Job System and Burst compiler, allowing for efficient performance on all Unity-supported platforms, including mobile hardware. Key features include:

* Real-time "shallow water" fluid simulation with realistic waves
* Easy-to-use async API for reading and writing to the fluid simulation
* Performance-focused API design
* Optional buoyancy system
* Highly configurable performance and quality options
* Comprehensive documentation and support
* Includes all source code and SubGraphs for extending with custom shaders

Dependencies:
* Mathematics Package (required)
* Collections Package (required)
* Burst (optional)
* ShaderGraph (semi-optional)

This package is battle-tested and suitable for a range of applications, from mobile to high-end consoles.
Technical Details:
The real-time fluid/wave simulation is handled entirely on the CPU, utilizing the Unity Job System and Burst-compiled jobs. CPU and GPU memory usage is typically very small, with most overhead on the Job threads and minimal impact on the main thread.
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