Corgi Cached Shadows (for URP)
Cached shadows allow for almost-real-time shadow casting on mobile hardware on URP!

* This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost. $60
- Category:
- Tools › Particles-effects
- Developer:
- Wandering Corgi
- Price:
- $60
- Rating:
- Favorites:
- 40
- Supported Unity Versions:
- 2021.3.23 or higher
- Current Version:
- 1.3.3
- Download Size:
- 5.20 MB
- Last Update:
- Feb 14, 2025
- Description:
- Cached shadows allow for almost-real-time shadow casting on mobile hardware! Note: This plugin only supports URP! This simple plugin gives your game the ability to have semi-real-time shadows casting in your mobile game. Features: Simple to setup and easy to use. Slot in the RenderFeature and hit play and you'll immediately see results. Fast by default with easy to use quality options. Works with VR and even with Single Pass Instanced (SPI) rendering. Includes a simple blob shadow implementation, for dynamic objects. Includes full source code! Works on all platforms unity supports. If you find an issue on a specific platform, please let me know! Now includes support for additional lights! Additional lights shadows can be rendered over multiple frames! All within the same shadowmap (no wasted memory)
- Technical Details:
- Cached Shadows for better runtime performance, Main Light, Additional Lights (single frame and over multiple frames)
- Continue »