Combo Animation System
Easy-to-use graph and script system for creating stylish combos like in Dynasty Warriors games

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- Category:
- Tools › Animation
- Developer:
- Pixelith-Dev
- Price:
- $25
- Rating:
- Favorites:
- 96
- Supported Unity Versions:
- 2020.3.37 or higher
- Current Version:
- 1.3.1
- Download Size:
- 82.60 MB
- Last Update:
- Sep 10, 2024
- Description:
- The Combo Animation System is designed to simplify the process of creating combos in Unity. It includes a graph system for easy combo management, combo queue functionality, and commented scripts with easy-to-understand functions. The system also supports the New Input System out of the box and features Particle Sync, a new way to sync attack particles with animations.
The system is not a magic solution that can make mismatched animations flow together. It requires a basic combo structure to work perfectly. The system is designed to be easy to use, with a simple graph that allows you to set combo nodes consisting of a combo button, animation name, and use crossfade toggle. You can connect these nodes to create a full combo tree.
The system includes full source code, making it easy to customize and modify to fit your needs. It's a great solution for game developers looking to create stylish combos like in Dynasty Warriors games.
Key features:
* Graph system for easy combo management
* Combo queue functionality
* Commented scripts with easy-to-understand functions
* New Input System support
* Particle Sync for syncing attack particles with animations
* Full source code included
Note: This system requires a basic combo structure to work perfectly. It's not a magic solution that can fix mismatched animations. - Technical Details:
- Key features:
* Graph System
* Combo System
* Particle Sync
* State Machine Behaviour usage
* Full Source - Continue »